Technical Game Designer (World of Tanks Console)

Posted 16 Days Ago
Be an Early Applicant
Belgrade, Grad Beograd, Centralna Srbija, SRB
In-Office
Mid level
Gaming
The Role
Design, prototype, implement and iterate gameplay systems (missions, AI, etc.) using scripting and visual/node-based tools. Create design and technical documentation, debug gameplay logic, collaborate with designers, engineers, QA and production, and develop tools/workflows to speed iteration and support live-service console game development.
Summary Generated by Built In
Job Overview

As a Technical Game Designer, you'll help bridge design and technology. You'll work closely with game designers, engineers, QA and production to turn gameplay ideas into working features, improve development workflows, and enable the team to iterate faster without sacrificing quality.

You'll join a team where designers prototype new ideas, improve existing gameplay systems, and take features from early concepts to production. The role combines gameplay design, scripting, technical implementation, and workflow improvement, giving you the opportunity to shape both the player experience and how the team builds the game.

What will you do?
  • Designs, implements and iterates the gameplay features, such as combat mission scenarios, artificial intelligence or other solutions that require gameplay scripting.
  • Uses the visual scripts and other scripting tools and requests the tool updates to increase the scripting efficiency and automate the processes.
  • Translate design goals into working gameplay implementations and iterate on them based on feedback, testing, and production needs.
  • Creating and maintaining game design documentation, technical specifications, implementation notes, or workflow guidelines.
  • Collaborates across all design disciplines and operational teams to support feature prototyping and production implementation.
  • Possesses a strong understanding of development tools and acts as a center of technical expertise for non-technical stakeholders.
  • Participates in developing tools and technology to improve the workflow.
What are we looking for?
  • Experience implementing gameplay using scripting or node-based systems.
  • Strong understanding of gameplay systems and feature implementation.
  • Ability to debug gameplay logic independently.
  • Comfortable working with designers, engineers and QA throughout production.
  • Experience taking a gameplay feature from prototype to release.
What additional skills will help you stand out?
  • Experience working on live-service games.
  • Experience shipping console titles.
  • Familiarity with proprietary game editors.
  • Passion for competitive multiplayer games.
Work mode
  • Hybrid (2-3 days of work from the office) 
Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:

  • Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave Compensation, Maternity Leave Benefits  
  • Premium Private Health Insurance
  • Career development and education opportunities within the company
  • English clubs and platform for learning languages
  • Mental well-being program (iFeel)
  • Commuting allowance
  • Company events
  • FitPass membership
  • Discounts for employees
  • Personal Gaming Account
  • Coffee, fruits, and snacks in the office
  • On-site canteen with subsidized prices for food and drinks
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.
About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

Skills Required

  • Experience implementing gameplay using scripting or node-based systems.
  • Strong understanding of gameplay systems and feature implementation.
  • Ability to debug gameplay logic independently.
  • Comfortable collaborating with designers, engineers, and QA throughout production.
  • Experience taking a gameplay feature from prototype to release.
  • Experience working on live-service games.
  • Experience shipping console titles.
  • Familiarity with proprietary game editors.
  • Passion for competitive multiplayer games.
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The Company
HQ: Nicosia
3,928 Employees
Year Founded: 1998

What We Do

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Delivering legendary games since 1998, Wargaming has grown to become one of the leaders in the free-to-play MMO gaming industry with 5,000+ employees in multiple offices around the world. Over 200 million players enjoy Wargaming’s titles, including the top-of-the-line projects World of Tanks, World of Warships, World of Tanks Console, and World of Warships Legends, across all major gaming platforms. Today, we also actively create mobile products within the MS-1 studio that develops colorful games for mobile and portable platforms. The team's portfolio includes the World of Tanks Blitz cross-platform shooter that has been downloaded more than 120 million times worldwide. A career with our company means always meeting interesting challenges and gaining valuable experience while working with world-class experts. Take your place among our passionate and experienced team and bring out the best in yourself at Wargaming!

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