Technical Director

Reposted Yesterday
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Stockholm, SWE
Hybrid
Senior level
Gaming • News + Entertainment
The Role
Lead the technical vision for a new game project, transforming prototypes into production-ready systems, and mentoring the engineering team while collaborating across disciplines.
Summary Generated by Built In

We are now seeking a Technical Director to take the reins of our new project’s technical vision, a project moving from the prototyping phase into pre-production.

As the TD for this specific title, you will transition the project from a proven prototype into a scalable, high-performance production. You will be responsible for defining the technical architecture, establishing the long-term engineering roadmap, and ensuring the team has the robust tools and systems needed to bring this ground-breaking experience to market.

What you'll do

  • Build the Foundation: Transform a successful prototype into a stable, production-ready system, ensuring the technical foundation is scalable for full-scale development.
  • Lead the Transition: Guide the engineering team through the shift from experimentation to pre-production, balancing rapid iteration with long-term code health.
  • Unreal Engine Stewardship: Set the standard for Unreal Engine development on the project, overseeing everything from core systems to performance optimization and multiplayer stability.
  • Strategic Roadmap: Own the technical roadmap, aligning engineering milestones with creative goals and go-to-market timelines.
  • Mentor & Grow: Lead and support a dedicated team of engineers, fostering a culture of technical excellence, collaboration, and proactive problem-solving.
  • Cross-Discipline Partnership: Work closely with Art, Design, and Production Directors to ensure technical feasibility and high-performance execution of the game’s creative pillars.

Who you are

  • You have a proven track record of taking projects through the full lifecycle, from early concept/pre-production to a successful global launch.
  • Extensive experience in Unreal Engine development is a must, specifically regarding how to structure large-scale projects for performance and maintainability.
  • You have shipped at least one major title in Unreal Engine, ultimately we are seeking someone with multiplayer experience. 
  • While you appreciate experimentation, you thrive on bringing order to chaos. You know when to "hack" a prototype and when to "build" a system.
  • You are a strong communicator who can mentor senior engineers while clearly explaining technical risks and opportunities to non-technical stakeholders.
  • You possess broad technical skills across the game stack and aren't afraid to dive into the code to solve complex architectural challenges.

Note: Research shows under-represented groups in the industry might not apply to a job if they don’t check off every requirement. At Avalanche, we’re more about your drive to learn and interest in tackling challenges than what’s on your resume! So don’t stress if you don’t tick every box— shoot us your application anyway! Diverse opinions and different experiences are what make our teams so great, not itemized lists of qualifications.
 
The Stockholm location
Our Stockholm office is situated in Södermalm, the beating heart of the city’s game industry. It’s a physical representation of our games – the lush vegetation of Just Cause and theHunter: Call of the Wild meets corroded metal straight out of Mad Max. Our hybrid model requires you to be in the office on Mondays, Tuesdays, and Thursdays to foster collaboration and creativity.
 
Our values
At Avalanche Studios Group, we create worlds beyond limits. But that’s not exclusive to our games, so we’re committed to developing a diverse and inclusive workplace. All Avalanchers have a shared responsibility to create an open work environment where everyone is treated equally and respectfully. Being part of our world is not contingent on your heritage, your gender, or sexual orientation. It’s all about your passion and creativity.
 
How to apply
To apply for this position, please register below and provide your CV in English. We review applications continuously. All further studio-related information is provided under a non-disclosure agreement.
 
At Avalanche Studios Group we're always on the lookout for talented individuals to join our passionate team, but please note that relocation assistance is not available for this role.

Skills Required

  • Extensive experience in Unreal Engine development
  • Experience taking projects through the full lifecycle
  • Shipped at least one major title in Unreal Engine
  • Strong communication skills
  • Broad technical skills across the game stack
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The Company
HQ: Stockholm
0 Employees
Year Founded: 2003

What We Do

Avalanche Studios Group is a leading interactive entertainment company, offering a rich portfolio of games from its divisions Avalanche Studios, Expansive Worlds, and Systemic Reaction, including the Just Cause franchise, Rage 2, theHunter: Call of the Wild, and Generation Zero. Avalanche Studios Group is committed to being a truly inclusive and sustainable workplace that creates innovative games through the power of our people’s creativity. All of Avalanche Studios Group games are developed using the proprietary Apex engine, enabling vast open worlds with endless creative possibilities. Learn more at www.avalanchestudios.com/

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