Technical Designer

Posted 5 Days Ago
Be an Early Applicant
Taguig, Southern Manila District, National Capital Region
Junior
Gaming
The Role
The Technical Designer will develop and implement game design elements, serving as a bridge between technical and design teams. Responsibilities include optimizing data, providing technical support, debugging, and assisting in production tasks. Strong C# programming, experience with 3D design software, and good communication skills are essential.
Summary Generated by Built In

Company Description

Welcome to Ubisoft Philippines.

We push creativity and break boundaries, building breathtaking worlds from the ground up. We’ve developed award-winning AAA games, the likes of Assassin’s Creed (AC) Valhalla, Far Cry 6, For Honor, AC: Odyssey, AC: Origins and The Crew 2

Ready to take entertainment to the next level?

Embark on an epic journey and Create the Unknown with us.

Job Description


The Technical Designer will create and implement complex technical and/or system design elements to assist in the creation of the game. Acting as a technical reference for team members, they will serve as a bridge between the tech and design teams and provide support whenever necessary.

Responsibilities

  • Create and implement the technical elements of a game feature in with technical directors, programmers, and colleagues from other job families.
  • Contribute to data optimization and validation by ensuring that colleagues comply with the technical standards and keep within budget constraints.
  • Act as a technical expert on a specific topic and oversee tools and documentation, provide technical assistance, and define and promote best practices.
  • Take part in advanced data debugging throughout production.
  • Periodically provide feedback to design technical directors, including solutions to technical issues and suggestions to improve tools and methods, bugs, etc.
  • Help test new features and tools before they are deployed to the rest of the team.
  • Carry out production tasks supporting the game or level design and rapid prototype the gameplay features according to the design standards.
  • Design and implement more complex, abstract, technically challenging, or game-wide design elements in the game.

Qualifications

  • Experience in game design or level design (with a technical focus)
  • Experience in engines or platforms, C# programming, and scripting
  • Solid analytical and problem-solving skills
  • Experience with a range of 3D design software programs
  • Good communication skills both written and verbal
  • Ability to give and receive constructive feedback
  • Adaptable, detail oriented, proactive, and autonomous
  • Passion in understanding how things work and knowledge in video games will make a difference, particularly with Ubisoft and open-world games

To all applicants, kindly send us your most updated game samples or portfolio of your best work showcasing your skills. 

Additional Information

Founded in 2016, Ubisoft Philippines is the first AAA game studio in the country and the second largest in Southeast Asia.

The studio is a proud co-developer of Ubisoft’s flagship titles and is home to over a hundred of the world's finest talent from Art to Design, Programming, Animation, Quality Assurance and more.

The team is known for building digital worlds from the ground up and has co-developed some of the biggest projects in gaming, including Assassin's Creed Mirage, Assassin's Creed Valhalla, Far Cry 6, For Honor, Skull & Bones, and The Crew 2.

Beyond its projects, the studio has become a thriving workplace and is recognized as one of Universum's Most Attractive Employers among students and a finalist for the Asia CEO Awards' Top Employer of the Year and Diversity Company of the Year, among others.

Today, the team continues to make great games, bringing exciting career opportunities from their studio in Bonifacio Global City.

The studio stands at the forefront of bringing local talent to the world stage, setting the benchmark for the Philippines and further inspiring the next batch of game developers in Southeast Asia and beyond.

Top Skills

C#
The Company
21,450 Employees
On-site Workplace
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.

Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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