Technical Designer

Posted Yesterday
Be an Early Applicant
Burnaby, BC, CAN
Hybrid
74K-109K Annually
Mid level
Gaming • Information Technology • Mobile • Software • Esports
2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices.
The Role
Develops and implements gameplay systems for a sports video game, translating design concepts into scripted mechanics, systemic features, and robust in-game behaviors. Builds prototypes, improves content workflows and toolsets, troubleshoots implementations, and supports other designers with technical guidance. Collaborates with engineering, animation, audio, UI/UX, and production teams to deliver performant, scalable, and shippable gameplay experiences.
Summary Generated by Built In

Who We Are

Founded in 2023, Small Axe Studios is 2K’s newest stand-alone studio, built to push the boundaries of game development and bring 2K’s next groundbreaking sports franchise to life. Headquartered in Burnaby, we are assembling a world-class team of visionaries, builders, and passionate gamers who thrive on creative collaboration, technical excellence, and bold ideas. At Small Axe Studios, we believe big things start with sharp focus—and we’re crafting an exceptional, player-first experience from the ground up. If you’re ready to tackle unique challenges, leave your mark on a brand-new IP, and help shape the future of interactive sports entertainment, we want you on our team!

What We Need

We’re looking for an experienced and versatile Technical Designer to help drive the implementation and iteration of our gameplay systems and features. You will play a key role in bridging the gap between design and engineering—prototyping features, building robust content workflows, and ensuring technical feasibility for our sports-focused core fantasy experience.

As a Technical Designer, you’ll work across disciplines to bring features to life—from paper design to implementation—and guide the team in crafting flexible, scalable systems. You’ll be instrumental in building our toolsets, scripting gameplay behaviors, and helping define the future of how we build and iterate on gameplay content.

This role reports to the Lead Technical Designer and collaborates with engineering, design, and production leadership to deliver compelling, player-driven experiences.

What You’ll Do

Prototype and Implement Gameplay Systems

  • Design and build functional prototypes in collaboration with engineers and gameplay designers
  • Implement and iterate on gameplay mechanics, core loops, and systemic features using visual scripting or other proprietary tools
  • Ensure technical feasibility of design solutions while maintaining creative goals

Own Technical Implementation of Features

  • Collaborate with designers to translate high-level concepts into robust in-game behaviors and systems
  • Script game logic, define system flows, and integrate features into live builds

Optimize Workflows and Tool Usage

  • Partner with tools engineers to improve designer workflows and content pipelines
  • Develop best practices and reusable templates for design teams to improve iteration speed and reduce bugs

Support Other Designers

  • Provide technical guidance to other designers and help raise the team’s scripting and tool proficiency
  • Review and troubleshoot design implementations and help resolve blockers across features
  • Champion technical documentation and help maintain a healthy tech design culture

Collaborate Across Disciplines

  • Work hand-in-hand with engineering to ensure designs are performant, scalable, and shippable
  • Partner with animators, audio, and UI/UX teams to deliver features with high-quality execution

Champion the Core Fantasy Vision

    • Ensure technical design solutions reinforce the overall player experience goals
    • Help prototype and validate systemic interactions that create emergent or player-driven outcomes
    • Contribute to creative problem-solving that enables new gameplay opportunities

What Will Make You A Great Fit

  • 3+ years experience in technical design or related gameplay implementation roles
  • Deep expertise with scripting systems (e.g., Unreal Blueprint)
  • Proven ability to implement gameplay systems from prototype through ship
  • Good understanding of game systems, mechanics, and their interactions
  • Experience working in collaboration with engineers, especially on feature integrations
  • Excellent problem-solving, debugging, and optimization skills
  • Strong documentation habits and ability to explain technical solutions to non-technical teammates
  • A proactive, collaborative attitude and a passion for empowering creative teams

Beneficial Qualifications

  • Familiarity with content pipelines, modular design approaches, or data-driven systems
  • Experience with tool development or technical design documentation
  • Experience in performance profiling and optimization on console/PC
  • Background in programming or computer science is a plus

The pay range for this position in British Columbia at the start of employment is expected to be between CAD $73,900 and $109,360 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment.


As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews, and when emailing, we only use 2K.com accounts.


#LI-Hybrid

Skills Required

  • 3+ years of experience in technical design or related gameplay implementation roles
  • Deep expertise with scripting systems such as Unreal Blueprint
  • Proven ability to implement gameplay systems from prototype through ship
  • Understanding of game systems, mechanics, and their interactions
  • Experience collaborating with engineers on feature integrations
  • Strong problem-solving, debugging, and optimization skills
  • Strong documentation skills and ability to explain technical solutions to non-technical teammates
  • Proactive, collaborative attitude and passion for empowering creative teams
  • Familiarity with content pipelines, modular design approaches, or data-driven systems
  • Experience with tool development or technical design documentation
  • Experience with performance profiling and optimization on console or PC
  • Background in programming or computer science

What the Team is Saying

2K Compensation & Benefits Highlights

  • Healthcare Strength Job postings consistently list medical, dental, vision, basic life insurance, and mental‑health/wellbeing programs, indicating comprehensive coverage. Feedback suggests these offerings are a reliable cornerstone across roles even as other rewards vary by location.
  • Leave & Time Off Breadth Listings cite 14 paid holidays, 15–25 days of vacation or a discretionary time‑off program, up to 10 paid sick days, and paid parental and compassionate leave. Feedback suggests the breadth of time off compares favorably within games/tech.
  • Equity Value & Accessibility Employees can participate in a parent‑company Employee Stock Purchase Plan typically at a 15% discount, with some roles also eligible for equity. Feedback suggests the ESPP adds meaningful value to the total‑rewards package.

2K Insights

Am I A Good Fit?
beta
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
HQ: Novato, CA
4,200 Employees
Year Founded: 2005

What We Do

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM. At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Why Work With Us

We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.

Gallery

Gallery

2K Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are a blend of onsite, hybrid, and remote roles. Please refer to individual job descriptions for more details on location.

Typical time on-site: Flexible
Company Office Image
HQ2K Novato
Gearbox Studio Montréal
Company Office Image
2K Austin
Hangar 13 Brighton
Hangar 13 Brno
2K Sports Lab
Firaxis Games Cary
2K Chengdu
Company Office Image
2K Dublin
Gearbox Studio Frisco
Cat Daddy Games
2K Vegas
2K LA
HB Studios
2K Madrid
Cloud Chamber Montréal
2K Czech
Gearbox Studio Québec
31st Union
2K Seattle
Firaxis Games Sparks
2K Valencia
Learn more

Similar Jobs

2K Logo 2K

Designer

Gaming • Information Technology • Mobile • Software • Esports
Hybrid
Burnaby, BC, CAN
4200 Employees
118K-175K Annually

2K Logo 2K

Designer

Gaming • Information Technology • Mobile • Software • Esports
Hybrid
Burnaby, BC, CAN
4200 Employees
118K-175K Annually

2K Logo 2K

User Experience Designer

Gaming • Information Technology • Mobile • Software • Esports
Hybrid
Burnaby, BC, CAN
4200 Employees
78K-116K Annually

2K Logo 2K

Gameplay Animator

Gaming • Information Technology • Mobile • Software • Esports
Hybrid
Burnaby, BC, CAN
4200 Employees
61K-90K Annually

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account