Technical Design Intern

Posted 3 Days Ago
Be an Early Applicant
Boulder, CO, USA
In-Office
25K-25K Hourly
Internship
Gaming • Design
Game studio headquartered in Boulder, CO making Kind, Collaborative, and Imaginative games.
The Role
Paid six-month internship to design and implement live-game content. Work with Game and Content Directors to plan and build quests, scenes, interactable objects, activities, and cutscenes in Unity using existing pipelines and in-house tools. Involves content implementation, testing, and iterative usability updates.
Summary Generated by Built In

We're a small creative team of video game developers who are focused on creating kind, collaborative, and imaginative games. We formed in late 2019, with the desire to assemble the best and brightest in the industry to work on carefully selected projects that we deem innovative and challenging.

We are looking for passionate and motivated game designers for paid, six-month temporary positions to help design and implement content updates in our live games.

As a Technical Design Intern, you will work directly with the Game Director and Content Director to develop and implement new content such as quests, rewards, activities, and more. You will see content from the planning phase through full implementation and testing. Many tasks require technical capabilities such as working directly with Unity systems and writing C# scripts for functionality.

This job is based in Boulder, CO. Remote options are available in qualified situations.

Responsibilities

Your primary responsibility will be to use existing pipelines, processes and tools to create game ready assets. This will include:

  • Plan and implement quests from start to finish, taking written content and turning it into tasks and cutscenes in Unity using in-house tools
  • Create and modify existing scenes and interactable objects to facilitate new content
  • Design and implement new activities such as obstacles, puzzles, or even full mini-games
  • Help review existing content and update it for better usability
Qualifications
  • Skills in narrative development, scenario design, level design, and camera placement
  • Familiarity with implementing content in Unity (ex. scene, prefab, and ScriptableObject editing)
Pluses
  • Experience with scripting in C#

Sunblink Entertainment LLC is an Equal Employment Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender perception or identity, national origin, age, marital status, protected veteran status, or disability status.

The standard base pay range for this role is $25 per hour. Ultimately, your specific range and offer will be based on other factors, such as relevant experience and performance.

Skills Required

  • Skills in narrative development, scenario design, level design, and camera placement
  • Familiarity with implementing content in Unity (scene, prefab, and ScriptableObject editing)
  • Ability to plan and implement quests, cutscenes, and game activities using in-house tools and pipelines
  • Experience with scripting in C#
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The Company
HQ: Boulder, Colorado
61 Employees

What We Do

Game studio headquartered in Boulder, CO making Kind, Collaborative, and Imaginative games.

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