Technical Artist

Posted 5 Days Ago
Be an Early Applicant
2 Locations
In-Office or Remote
Entry level
Gaming • Software
The Role
Integrate and optimize responsive UI assets and interfaces in Unity, translating Figma designs into pixel-perfect layouts across platforms. Build reusable components, prefabs, and layouts; implement text, animations, transitions, pop-ups, and micro-interactions; and troubleshoot performance and technical issues. Collaborate with artists, designers, and developers to deliver high-quality game UI.
Summary Generated by Built In
Responsibilities
  • Collaborate with UI Artists, Designers, and Developers to ensure accurate and efficient UI implementation.
  • Independently integrate, set up, and optimize UI assets and interfaces in Unity — from receiving assets from artists through to final implementation and delivery.
  • Translate Figma designs into pixel-perfect, responsive Unity UI across different platforms and resolutions.
  • Build and maintain reusable UI components, Prefabs, and layouts.
  • Implement UI text, animations, transitions, pop-ups, and micro-interactions.
  • Profile and optimize UI performance, troubleshoot implementation issues, and ensure technical quality throughout the project.
Qualifications
  • Figma & UX: Pixel-perfect layout implementation, Figma asset export and layer navigation, understanding of UX and interaction principles.
  • Unity UI: Strong knowledge of UGUI / UI Toolkit, Canvas, RectTransform, Anchors, Layout Groups, Masks, adaptive layouts, Prefabs, and 9-slice sprites.
  • TextMeshPro: Text styles, fallback fonts, localization-ready layouts, materials, and inline sprites.
  • UI Animation: Experience with Animator/Animation workflows, screen transitions, pop-ups, and micro-interactions.
  • UI Optimization: Knowledge of Sprite Atlases, batching, Draw Calls, Canvas optimization, RectMask2D, Raycast Targets, and profiling with Unity Profiler / Frame Debugger.
  • Version Control: Experience with Git and Perforce.

    Will be a plus:

  • DOTween / DOTween Pro scripting.
  • Basic C# for UI logic integration.
  • Custom UI shaders (Shader Graph).
  • Willingness to learn UE.
About Us
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team
Volmi - A Virtuos Studio is an outsourcing company that specializes in game development and game content creation. Over the past 9 years, we have successfully completed over a thousand different projects and have gained considerable experience in creating 2D and 3D art, as well as developing turnkey games. Since 2022, we have been a part of Virtuos, the world's leading game developer, and have become the first Virtuos studio in Eastern Europe.
In particular, we have contributed to the development of popular games such as Diablo 2: Resurrected, Metro Exodus, Sniper: Ghost Warrior Contracts 2, Smite, Paladins, Gwent: The Witcher Card Game, and Marvel Snap. Therefore our team creates high-end gaming content and games for various Mobile, PC, Console, and VR projects.
About the Team
  • VOLMI collaborates with leading global studios and publishers, allowing you to work on diverse and innovative game projects;
  • The company provides opportunities for professional advancement, including access to training, workshops, and other learning programs, helping employees develop their skills and knowledge;
  • Clear and transparent employee growth assessment system with regular feedback for your career development;
  • As part of Virtuos, VOLMI offers access to an international network of studios, opening up opportunities to work on global projects and with teams from around the world;
  • The VOLMI environment values creativity and innovation, allowing employees to realize their ideas and participate in exciting creative processes;
  • The modern office is located in the heart of Kyiv — on Podil, one of the most atmospheric districts of the city;
  • Medical insurance;
  • Support for employees during blackouts to ensure uninterrupted work both in the office and remotely for employees outside the Kyiv region;
  • The possibility of remote work and flexible schedule on corporate equipment;
  • A transparent system for employment types and interaction with employees, as the company is a resident of Diia.City;
  • Opportunities to engage in corporate social responsibility (CSR) projects.

                    Skills Required

                    • Experience implementing pixel-perfect layouts from Figma designs, including asset export and layer navigation
                    • Understanding of UX and interaction principles
                    • Strong knowledge of Unity UGUI or UI Toolkit, Canvas, RectTransform, Anchors, Layout Groups, Masks, adaptive layouts, Prefabs, and 9-slice sprites
                    • Experience with TextMeshPro, including text styles, fallback fonts, localization-ready layouts, materials, and inline sprites
                    • Experience with Unity Animator or Animation workflows for screen transitions, pop-ups, and micro-interactions
                    • Knowledge of UI optimization, including Sprite Atlases, batching, Draw Calls, Canvas optimization, RectMask2D, Raycast Targets, Unity Profiler, and Frame Debugger
                    • Experience with Git and Perforce
                    • DOTween or DOTween Pro scripting experience
                    • Basic C# for UI logic integration
                    • Experience creating custom UI shaders with Shader Graph
                    • Willingness to learn Unreal Engine
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                    The Company
                    HQ: Singapore, Singapore
                    3,007 Employees

                    What We Do

                    Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit www.virtuosgames.com to find out how we can make games better, together.

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