Technical Artist

Posted 9 Days Ago
Be an Early Applicant
2 Locations
Remote
Mid level
Digital Media • Gaming • Software
The Role
Develop and maintain art tools, scripts and pipelines; implement and optimize shaders, materials, procedural assets and VFX; collaborate with artists, designers and engineers to solve technical art challenges and ensure real-time performance and production-ready assets.
Summary Generated by Built In

At Keywords Studios we are looking for an accomplished, enthusiastic and self-motivated Technical Artist to join our team working on an exciting, new and unannounced project.

A Technical Artist at Keywords Studios:

  • Creates and maintains tools, scripts and pipelines that help the art team produce high-quality visual content efficiently.
  • Works closely with artists, designers, engineers and other technical experts to identify technical issues, improve workflows and support production needs.
  • Helps the art team communicate technical requirements and constraints to the development team.
  • Solves technical challenges creatively to maximise visual quality while staying within real-time performance and hardware limitations.
  • Supports the creation, optimisation and implementation of complex visual content, including materials, shaders, procedural assets and VFX.
  • Prototypes, develops, profiles and implements procedural VFX, including particles, post-processing effects, shaders and related visual systems.
  • Contributes to pipeline development, optimisation and best practices across content creation, integration and performance.
  • Drives the creation of complex procedural and physically based content, helping ensure assets are efficient, scalable and production-ready.

Requirements
  • Proven experience as a Technical Artist or similar role on a commercial game development project.
  • Strong understanding of real-time art production, optimisation, pipeline development and technical problem-solving.
  • Proficiency in scripting and other languages such as MAXScript, MEL, C#, Python, HLSL, GLSL.
  • Good artistic eye, with the ability to balance visual quality, technical constraints and performance requirements.
  • Experience with VFX, materials, shaders, lighting models, tool development, optimisation and pipeline development.
  • Experience working with modern game engines such as Unreal Engine, Unity or proprietary engines.
  • Experience with art production tools such as Photoshop, Houdini, Substance Painter, Substance Designer, Maya or 3DS Max.
  • Familiarity with source control workflows, ideally Perforce.
  • Ability to work collaboratively across disciplines and iterate quickly based on feedback.

Benefits

Only those with relevant working rights for Malaysia and Indonesia will be considered. Sponsorship and relocation are not being offered as part of this package.

Our Diversity, Equity, Inclusion and Belonging (DEIB) Commitment: Keywords Studios is an Equal Opportunity Employer and considers applicants for all positions without regard to race, ethnicity, religion or belief, sex, age, national origin, marital status, sexual orientation, gender identity, disability or any other characteristic protected by applicable laws. If you require any adjustments during the process, please let us know in your application. We are committed to creating a dynamic work environment that values diversity and inclusion, respect and integrity, customer focus, and innovation. We especially welcome applications from candidates of underrepresented groups in the industry.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.

Role Information: EN

Studio: Keywords Studios

Location: APAC, Malaysia, Indonesia

Area of Work: Art

Service: Create

Employment Type: Contract

Working Pattern: Full Time

Skills Required

  • Proven experience as a Technical Artist or similar role on a commercial game development project.
  • Proficiency in scripting and shading languages (MAXScript, MEL, C#, Python, HLSL, GLSL).
  • Experience with modern game engines (Unreal Engine, Unity, or proprietary engines).
  • Experience with VFX, materials, shaders, lighting models, optimisation and pipeline development.
  • Experience with art production tools (Photoshop, Houdini, Substance Painter, Substance Designer, Maya, 3DS Max).
  • Familiarity with source control workflows, ideally Perforce.
  • Good artistic eye and ability to balance visual quality with technical constraints and performance.
  • Ability to work collaboratively across disciplines and iterate quickly based on feedback.
  • Eligible to work in Malaysia or Indonesia without sponsorship (sponsorship and relocation not offered).
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The Company
HQ: Dublin, Dublin
4,788 Employees
Year Founded: 1998

What We Do

Keywords Studios is an international technical and creative services provider to the global video games industry and beyond. We bring to life digital content that entertains, connects, challenges and educates people worldwide. Established in 1998, and now with more than 65 facilities in 22 countries strategically located in Asia, the Americas, Australia and Europe, we provide integrated art creation, marketing services, software engineering, testing, localization, audio and customer care services across more than 50 languages and 16 games platforms to a blue-chip client base of more than 950 clients across the globe.

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