Technical Animator

Reposted 24 Days Ago
Be an Early Applicant
Montréal, QC, CAN
Hybrid
Junior
Digital Media • Virtual Reality • Design
The Role
The Technical Animator will provide technical support for animation, develop tools, troubleshoot issues, and enhance workflows within the Animation Department under tight deadlines.
Summary Generated by Built In

A multi Oscar-winning creative studio, we have worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.

About the role

We’re looking for a Technical Animator to join a small, dedicated team focused on supporting the Montreal Animation Department. You will provide the technical foundation that enables animators to work faster, smarter, and more creatively. The role encompasses technical animation and tool development for the Animation team, including Maya-based shot fixes, tool support, testing, and visual enhancements with lights or FX cards. The ideal candidate will combine strong technical expertise with a solid foundation in animation principles and will excel at clear, effective communication. This role requires a proactive mindset, a passion for overcoming challenges, and the ability to bridge the gap between creative vision and technical execution.

What you’ll do:

  • Working closely with the leads of multiple departments, including Rigging and FX to improve communication lines in and out of the Animation department.

  • Working closely with Pipeline Developers in testing, releasing new and modified software systems, and guiding them on errors and debugging technical issues

  • Animating both primary and secondary characters and elements

  • Providing front-line support to Animation Artists, troubleshooting assets and shots, and helping artists with general problem-solving

  • Establish workflow templates, approach, and methods documentation to provide to the team

  • Manage and spec Technical Animation assignments

  • Meeting schedules and show deadlines

  • Ensure that department tools are available to the team and properly set up for each show

  • Work alongside the training team to follow through on learning and development needs for the Animation Team and assist with any related events as appropriate

What we’re looking for:

  • Strong communication and organizational skills

  • A thorough knowledge of Maya

  • A working knowledge of Modelling and Rigging

  • Experience in Mel/Python scripting and developing, supporting and testing tools

  • Experience in Wiki documentations and using ticketing systems

  • An understanding of physical motion, weight, balance, texture, and form

  • An understanding of rigs and typical rigging set-ups, animation pipelines, and transferring data between tools

  • Adaptability and the willingness to learn new processes and technical skills

  • A love of puzzles and problem-solving

You might also have:

  • Previous experience in a similar role

  • Experience as a CG Animator

  • A traditional animation and/or art background

  • Experience in Cloth, FX or Tracking

  • Experience in Jira and Confluence

Accessibility Statement

Our Montreal studio has universal access, with step-free entry, accessible toilets, and quiet spaces available. We are committed to providing an inclusive workplace for everyone and continue to improve accessibility to ensure all employees feel supported.

Application Process

To apply, please complete the linked application form or submit your resume and portfolio to [email protected] with the subject line: Technical Animator - Montreal

We review all applications manually and do not use artificial intelligence to screen candidates. If you require any adjustments or support during the application process, please let us know—we are happy to accommodate your needs.

Framestore is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

Skills Required

  • Strong communication and organizational skills
  • Knowledge of Maya
  • Working knowledge of Modeling and Rigging
  • Experience in Mel/Python scripting
  • Experience in Wiki documentation and ticketing systems
  • Understanding of physical motion and animation principles
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The Company
HQ: London
2,620 Employees
Year Founded: 1986

What We Do

Framestore brings extraordinary ideas to life in any space or screen through craft, imagination and technology. Offices in London, New York, Los Angeles, Montréal, Chicago, Melbourne, Vancouver, and Mumbai. Current film projects include: Fantastic Beasts: The Crimes of Grindelwald, Detective Pikachu, Dumbo, Captain Marvel, Alita: Battle Angel and Mary Poppins Returns. We were the recent proud recipients of both the BAFTA and Academy Award for our VFX on Blade Runner 2049. Visit our website for current vacancies in film, advertising and content: https://www.framestore.com/careers

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