Technical Animation Artist - Featurette

Posted 14 Days Ago
Be an Early Applicant
Vancouver, BC, CAN
In-Office
140K-150K Annually
Mid level
Digital Media
The Role
Support and maintain animation tools, troubleshoot rigs and scenes, integrate and validate animation assets, and automate production tasks with Python/MEL. Collaborate with Pipeline and Rigging to improve workflows, document processes, and implement scalable solutions to increase pipeline stability.
Summary Generated by Built In
OUR STORY

For more than 35 years, Bardel Entertainment has been growing and evolving, yet at our core, we remain grounded in the creative roots of the craft of animation.  Our pursuit of fresh ideas, techniques, and technologies is driven by the belief that together, through creativity and collaboration, we can accomplish anything!  If you want to be part of an environment that empowers you to experiment, learn, and contribute to exciting projects, come and join us.

Role Overview

We're looking for an Animation Technical Artist who enjoys solving technical challenges that enable great animation. You'll work at the intersection of Animation, Rigging, and Pipeline, ensuring our artists have reliable tools, efficient workflows, and production-ready assets throughout the animation process.

Success in this role means removing technical obstacles before they become production issues, improving the reliability of our animation pipeline, and building solutions that allow animators to focus on creating great performances.

What You’ll Do 
  • Maintain and support animation tools, workflows, and production systems.
  • Troubleshoot technical issues affecting animation scenes, rigs, caches, and assets.
  • Integrate, validate, and maintain animation assets throughout production.
  • Develop Python, MEL, or similar scripting solutions that automate repetitive production tasks.
  • Collaborate with Pipeline to design and improve artist tools and production workflows.
  • Work with Rigging to ensure characters and animation systems function reliably in production.
  • Identify recurring production issues and implement scalable solutions that improve pipeline stability.
  • Evaluate emerging technologies and workflows that could improve animation production.
  • Document tools, workflows, and technical processes to support knowledge sharing across the department.
  • Escalate complex technical issues while helping identify their root causes.

RequirementsWhat You’ll BringRequired
  • Professional experience supporting animation production within animation or VFX.
  • Strong knowledge of Autodesk Maya.
  • Experience scripting with Python and MEL.
  • Understanding of animation pipelines and production workflows.
  • Experience working with ShotGrid or comparable production tracking software.
  • Familiarity with rigging, character systems, constraints, skinning, and deformation workflows.
  • Strong troubleshooting and debugging skills.
  • Excellent communication and documentation abilities.
Preferred
  • Experience developing production tools or pipeline integrations.
  • Familiarity with version control and pipeline technologies.
  • Experience supporting large-scale animated productions.
  • Knowledge of Maya API, PySide/PyQt, or other pipeline development frameworks.
  • Experience collaborating with Pipeline or Software Engineering teams.

Benefits

Pay Range: CAD $1400 - $1500 per week   

This salary range provided reflects our current expectations for these roles as of this posting’s date. Your final salary offer will consider various key factors, including your education, qualifications, certifications, experience, skills, geographical location, as well as the needs and requirements of the business. 

Flexible work environment, Extended Health and Wellness from day 1, RRSP matching are just some of the benefits. For more details, check out our website. 


If this seems like a good fit, what are you waiting for, get your application in! 

Skills Required

  • Professional experience supporting animation production within animation or VFX.
  • Strong knowledge of Autodesk Maya.
  • Experience scripting with Python and MEL.
  • Understanding of animation pipelines and production workflows.
  • Experience working with ShotGrid or comparable production tracking software.
  • Familiarity with rigging, character systems, constraints, skinning, and deformation workflows.
  • Strong troubleshooting and debugging skills.
  • Excellent communication and documentation abilities.
  • Experience developing production tools or pipeline integrations.
  • Familiarity with version control and pipeline technologies.
  • Experience supporting large-scale animated productions.
  • Knowledge of Maya API, PySide/PyQt, or other pipeline development frameworks.
  • Experience collaborating with Pipeline or Software Engineering teams.
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The Company
HQ: Vancouver, British Columbia
328 Employees
Year Founded: 1987

What We Do

Bardel Entertainment is an internationally recognized, Emmy Award®-winning studio and the creative force behind top audience hits such as The Dragon Prince, Rick and Morty, Teen Titans Go!, and Diary of a Wimpy Kid. Their unwavering commitment to quality, creativity, and innovation has positioned Bardel as one of the most highly sought-after animation studios worldwide, with expertise that spans prime-time series, preschool and children's television programming, and projects for various VOD/SVOD platforms. Bardel thrives on collaborative partnerships that fuel growth and ingenuity, working alongside industry giants such as Netflix, Disney, HBO, Nickelodeon, Cartoon Network, DreamWorks, and Warner Brothers. Our relentless pursuit of pushing boundaries and challenging the norms fuels our ongoing growth and learning. Amidst all our expansion, one constant remains – our unwavering dedication to delivering the highest caliber content. Bardel Entertainment is always on the lookout for exceptional talent to join its studios. To access the most current job listings and submit applications, please visit: https://bardel.ca/careers/

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