Systems Software Engineer – AV Platform Scheduling

Reposted 2 Days Ago
Be an Early Applicant
2 Locations
In-Office or Remote
148K-288K Annually
Senior level
Artificial Intelligence • Computer Vision • Hardware • Robotics • Metaverse
The Role
Develops and optimizes software architecture for NVIDIA's Drive Platform, focusing on real-time scheduling for autonomous vehicles. Responsibilities include coding, in-vehicle testing, and performance improvements.
Summary Generated by Built In

We are looking for a Systems Software Engineer for our team which is building the NVIDIA Drive Platform with the goal to provide a scalable software stack and framework for autonomous vehicles. If you are a software engineer with interests in crafting, developing and maintaining the application framework, and the real time scheduling algorithms and tools that we use for self driving cars, then we'd love to talk to you.

What you will be doing:

  • Developing and optimizing software architecture and frameworks for real-world performance while matching or exceeding customer requirements. 

  • Improving efficiency by optimizing computer utilization with multiple hardware engines for enhanced software performance. 

  • Working on areas such as component abstraction layers, inter-process data sharing and communication, and process scheduling. 

  • Solidifying existing frameworks and software components and validate with large amounts of real and synthetic data the improvements of the computational performance and system utilization. 

  • Performing in-vehicle tests, collecting data and completing autonomous drive missions. 

  • Developing unit/integration tests, documentation for features, evaluating quality and proposing corrective actions. 

  • Developing highly efficient product code in python and/or in C++, making use of high algorithmic parallelism offered by GPGPU programming (CUDA). Follow quality and safety standards such as defined by MISRA and ISO26262.

What we need to see:

  • BS/MS or higher in computer engineering, computer science or related fields (or equivalent experience) 

  • 5+ years of proven experience

  • Excellent C, C++ and Python programming skills 

  • Experience developing and debugging multithreaded/distributed applications like multimedia systems, game engines, etc. 

  • Expertise in low-latency programming and debugging techniques, especially for parallel and distributed architectures. 

  • Solid grasp of Software Architecture principles.

  • Strong understanding of Linux and real-time operating systems. 

  • Great communication and analytical skills. 

  • fBe hands-on and work well within a team of algorithm, software and hardware engineers, with a significant level of detail orientation and a penchant for data organization and presentation. 

  • Experience with the git version control system and build systems like Cmake/Bazel. 

Ways You Can Stand Out From The Crowd:

  • Knowledge of automotive systems, notably ADAS applications. 

  • Research background in discrete optimization and/or real-time scheduling. 

  • Experience or interest in computer vision and image processing 

  • Background with frameworks for robotics such as ROS. 

  • Experience shipping products meeting ISO26262 standards while following ASPICE practices.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 148,000 USD - 235,750 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until October 31, 2025.NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Top Skills

Bazel
C++
Cmake
Cuda
Gpgpu
Linux
Python
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The Company
HQ: Santa Clara, CA
21,960 Employees
Year Founded: 1993

What We Do

NVIDIA’s invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, NVIDIA is increasingly known as “the AI computing company.”

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