Staff Software Engineer

Posted Yesterday
Berkeley, CA
170K-230K Annually
Mid level
Hardware • Robotics
The Role
The Staff Software Engineer will design and build the application software for the Matter Compiler's manufacturing operations, including the Manufacturing Execution System (MES). Responsibilities involve developing APIs, managing distributed software systems, debugging, and collaborating with experts in various fields. The role requires multi-language coding skills and experience with complex distributed systems.
Summary Generated by Built In

Atomic Machines is ushering in a new era in micromanufacturing with its Matter Compiler (MC) technology. The MC enables new classes of micromachines to be designed and built by offering manufacturing processes and a materials library that is inaccessible to semiconductor manufacturing methods. The MC not only promises to unlock MEMS manufacturing for the many device classes that never could be made by semiconductor methods, but also to open up entirely new classes. Furthermore, the MC is a multi-process, multi-material technology: bits and raw materials go in and complete, functional micromachines come out. The Atomic Machines team has also created an exciting first device – one that was only made possible by the existence of the Matter Compiler – that we will be unveiling to the world soon.


Our offices are in Berkeley and Santa Clara, California.


About The Role:

We are seeking a seasoned software engineer who will design and build the application software that orchestrates all manufacturing operations of the Matter Compiler.

What You'll Do:

  • Design and build the distributed software system that controls the Matter Compiler. You will develop the Manufacture Execution System (MES) that orchestrates the activities of the system – including production planning, resource management, and data collection.
  •  Develop the APIs and data infrastructure that support operation of manufacturing nodes, material transport systems, and the system-level controller. A monolithic central controller (Go, Postgres, gRPC) communicating to a distributed network of physical machines. 
  • Run, monitor, and debug software. The code you write is what drives all manufacturing operations at Atomic Machines – and must be reliable, fault tolerant, and well instrumented.
  • Work at multiple levels of the software stack. You’ll design and implement a networked API, write a GUI for it, and debug it down to the hardware. You’ll be a go-to software leader at the company – able to guide practices & work productively with experts in other fields (mechanical engineering, AI / modeling / simulation, electrical engineering, & more).

What You'll Need:

  • Multi-language fluency.
  • Ability to code fluently in multiple languages, at multiple levels of the stack.
  • At Atomic Machines, we primarily use Go, C/C++, and Python. Should have experience with:
  • A high-performance systems language like C, C++, or Rust.
  • A compiled, garbage-collected language like Go or Java.
  • A scripting language like Python or JavaScript.
  • Knowledge of Computer Systems
  • Understanding of how computers work. Our work involves a variety of processors and computing environments – Linux, FreeRTOS, and bare metal. Strong fundamentals help build system context and enable broad contribution. Undergraduate-level knowledge of:
  • Operating systems.
  • NetworksConcurrency & execution models.
  • Computer architecture.
  • Experience with system design
  • Experience designing, building, and shipping complex distributed software systems that control hardware, as part of a team.
  • Experience with running production software
  • Experience with instrumenting software for observability and debugging.
  • Experience with version control, Infrastructure-as-Code, and DevOps workflows.
  • Bonus points for
  • Familiarity with the fundamentals of robotic systems, such as feedback control systems, motion planning, and computer vision.
  • Familiarity with CAD and CAM software, focusing on geometry engines, toolpath generation, and machining strategies.
  • Familiarity with embedded systems programming, particularly for ARM architectures and real-time operating systems (RTOS)
  • Bachelor of Science in Computer Science or a related field. Bonus points for an advanced degree.

Top Skills

C++
Go
Java
JavaScript
Python
Rust
The Company
HQ: Berkeley, CA
34 Employees
On-site Workplace
Year Founded: 2019

What We Do

Atomic Machines is redefining humanity’s relationship with matter. We see a future where our tools will allow us to reorganize matter at the atomic level at will, where we will go from bits to atoms for any object or machine that can be designed in alignment with physical laws. We have begun our journey with the development of a robotic manufacturing platform capable of making an entirely new class of micro-electromechanical (MEMS) devices. We are well funded and have exceptionally strong product/market fit and a clear go-to-market path for the device we will make first with our platform. Our platform breaks traditional manufacturing paradigms and constraints, enabling inexpensive rapid prototyping as well as large scale manufacturing with highly compelling economics.

Joining forces with us means becoming part of an incredibly talented, inventive and passionate multi-disciplinary team working on a massive world-changing mission. You will have the opportunity to help define the company from its early days. You’ll be challenged to learn and grow as a builder and a leader as the company itself grows rapidly. And you will receive significant equity compensation - you’ll truly be a company owner and benefit financially from our overall success.

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