Staff Software Engineer, Game Development (Unity & Cloud)

Sorry, this job was removed at 08:49 p.m. (UTC) on Monday, Aug 10, 2026
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Bellevue, WA, USA
In-Office
169K-253K Annually
Senior level
Gaming • Mobile
Scopely is a global interactive entertainment and mobile-first video game company.
The Role
Lead architecture and implementation of end-to-end Unity client and cloud-hosted backend game systems. Drive cross-team technical vision, build shared game services and client frameworks, ensure reliability of live games, participate in reviews and incident response, and mentor engineers while partnering with product and design to deliver scalable, player-facing systems.
Summary Generated by Built In

Scopely Explore's Engineering team is seeking a Staff Software Engineer, Game Development to provide technical leadership across our Unity-based game clients and cloud-hosted backend services. This role is ideal for an experienced game engineer who thrives in ambiguity, drives architectural decisions, and partners closely with product, design, and game teams to deliver scalable, player-facing systems.

As a Staff Engineer, you will operate beyond individual feature ownership—setting technical direction, influencing multiple teams, and balancing near-term game development needs with long-term platform health and scalability.

Responsibilities
  • Lead the architecture and implementation of end-to-end game systems spanning Unity client development, backend services, data storage, and cloud infrastructure.
  • Drive technical vision and architectural decisions across client and server systems, balancing performance, scalability, and maintainability.
  • Partner closely with product, design, and game teams to translate high-level game concepts into concrete, scalable technical solutions.
  • Build and evolve shared game services, client frameworks, and backend components used across multiple games or features.
  • Influence technical standards, best practices, and system design across teams through design reviews, documentation, and mentorship.
  • Ensure reliability and operational excellence of live games by participating in code reviews, writing tests, and guiding troubleshooting and incident response.
  • Mentor engineers across levels and act as a trusted technical leader within cross-functional teams.
  • Required in-office presence: 3 days per week.
Qualifications
  • BS, MS, or PhD in Computer Science or a related technical field, or equivalent practical experience.
  • Significant professional experience building and shipping production game systems using Unity.
  • Strong experience designing and operating backend game services using Google Cloud Platform (GCP) or similar cloud infrastructure.
  • Proven ability to lead technical initiatives across multiple systems or teams, with a track record of influencing architecture and execution.
  • Ability to thrive in a fast-paced environment, adapt to changing priorities, and solve complex problems with limited advance context.
  • Excellent written and verbal communication skills, with experience collaborating across engineering, product, and design.
  • Must have shipped at least 3 titles on Mobile, PC/Mac, or Console
  • Must have a passion for Pokémon Go
Nice to Have
  • Experience building and operating live games at scale.
  • Experience working with geospatial data, player data, analytics pipelines, or live-ops systems.
  • Experience shaping tactical and strategic product direction as a senior technical partner.
  • Experience mentoring senior engineers and leading cross-team technical initiatives.

For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.

CA, CO, NJ, NY, and WA Annual Salary Range
$169,000$253,000 USD

About Scopely

Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.

Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.

Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.

Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/. 

Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @scopely.com.

Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact [email protected]. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice.

Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.

Skills Required

  • BS, MS, or PhD in Computer Science or related field, or equivalent experience.
  • Significant professional experience building and shipping production game systems using Unity.
  • Strong experience designing and operating backend game services using Google Cloud Platform (GCP) or similar.
  • Proven ability to lead technical initiatives across multiple systems or teams and influence architecture.
  • Ability to thrive in a fast-paced environment and solve complex problems with limited context.
  • Excellent written and verbal communication skills and cross-functional collaboration experience.
  • Must have shipped at least 3 titles on Mobile, PC/Mac, or Console.
  • Must have a passion for Pokemon Go.
  • Required in-office presence: 3 days per week.
  • Experience building and operating live games at scale.
  • Experience working with geospatial data, player data, analytics pipelines, or live-ops systems.
  • Experience shaping tactical and strategic product direction as a senior technical partner.
  • Experience mentoring senior engineers and leading cross-team technical initiatives.

Scopely Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Scopely and has not been reviewed or approved by Scopely.

  • Equity Value & Accessibility Equity, stock options, and an ESPP are emphasized as core parts of total rewards and are credited with boosting overall pay, especially in tech and product roles. Incentive‑style equity units tied to company performance provide additional upside beyond base salary.
  • Strong & Reliable Incentives Multi‑cadence bonuses (annual, quarterly, and in some cases monthly) and structured incentive programs are presented as meaningful components of compensation. These incentives are portrayed as significant contributors to total compensation alongside base pay.
  • Healthcare Strength Medical, dental, vision, and mental‑health coverage are described as solid, with U.S. benefits pages calling out strong health insurance. Health coverage is cited as a standout element of the benefits package.

Scopely Insights

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The Company
HQ: Los Angeles, CA
2,669 Employees
Year Founded: 2011

What We Do

Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences based on both original and licensed IP, including “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “Scrabble® GO,” “WWE Champions," “Yahtzee® With Buddies,” and "Stumble Guys," among others. Scopely creates, publishes and live-operates immersive games that empower a directed-by-consumer™ experience. Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the mobile games industry. Recognized multiple times as one of Fast Company’s "World’s Most Innovative Companies" and Built In's "Best Places to Work," Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years. Scopely has global operations in Bangalore, Barcelona, Boulder, Dublin, London, Los Angeles, Sevilla, Shanghai, Singapore, Seoul, Tel Aviv, Tokyo and more! Scopely is home to many internal game development teams, or Scopely Studios, including: Boundless Entertainment, DIGIT, Genjoy, Hijump, Omnidrone and Parallel, among others, with additional studio partners in seven countries across four continents. For more information, visit scopely.com.

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