Staff / Principal Machine Learning Engineer, Serving - Switzerland

Posted 7 Days Ago
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Hiring Remotely in Switzerland
Remote
125K-125K Annually
Mid level
Software
The Role
Seeking a Machine Learning Engineer with expertise in inference optimization, model acceleration, and distributed systems to enhance AI models for real-time applications.
Summary Generated by Built In

About Inworld

Inworld is a product-oriented research lab of top AI researchers and engineers, developing best-in-class realtime multimodal models and the only realtime orchestration platform optimized for thousands of queries per second.

We’ve raised more than $125M from Lightspeed, Section 32, Kleiner Perkins, Microsoft’s M12 venture fund, Founders Fund, Meta and Stanford, among others. Our technology has powered experiences from companies such as NVIDIA, Microsoft Xbox, Niantic, Logitech Streamlabs, Wishroll, Little Umbrella and Bible Chat. We’ve also been recognized by CB Insights as one of the 100 most promising AI companies globally and have been named one of LinkedIn's Top 10 Startups in the USA.

Who We're Looking For

A year ago, reliably working agentic systems and sub-second multimodal inference at scale barely existed. Nobody has a decade of experience here. So we're not screening for a resume template — we're looking for strong people from varied backgrounds who learn fast, thrive in ambiguity, and can show us what they've built, broken, and understood.

Experience We Find Useful

You don't need all of this. But you need enough to make a case.

  • Inference Optimization. Deep understanding of modern serving frameworks and techniques like vLLM or TRT-LLM.

  • Model Acceleration. Hands-on experience with quantization, distillation, caching strategies , continuous batching, paged attention, and speculative decoding.

  • High-Performance Systems. Proficiency in C++, CUDA, Rust, or highly optimized Python. You know how to profile code and squeeze every ounce of performance out of NVIDIA GPUs.

  • Distributed Systems & Scaling. Experience with Kubernetes, Ray, custom load balancing, multi-GPU/multi-node inference, and reliably handling thousands of concurrent connections.

  • Public work. Non-trivial systems programming projects, open-source contributions to major inference engines, or deep-dive technical write-ups.

  • Full-cycle ownership. You can take a model from the research team, containerize it, optimize its serving, and ensure it runs reliably in production.

  • Background. PhD in CS, Physics, Math, or equivalent practical experience building backend or ML systems.

  • Professional fluency in English (written and spoken) is required, as you will be collaborating daily with our US-based leadership and engineering teams.

Who Thrives Here

  • You don’t need a roadmap to start walking; you’re comfortable picking a direction and building the map as you go.

  • You believe engineering isn't finished until it’s shipped and stable. You have a bias for impact over purely theoretical optimizations.

  • You don't just ship code; you obsess over the why. You’re the first to question an architecture if you think there’s a better way to solve the core latency or throughput problem.

  • You aren't satisfied with "the PM said so." You thrive on deep context and want to understand the fundamental logic behind every decision we make.

What Working Here Is Like

We hand you unclear problems and expect you to make them clear. We value engineers who say "I don't know yet" and then design the benchmark or prototype that finds out. We treat performance, latency, and reliability as first-class product features, not a box to check before launch. Impact comes before everything else, though we support sharing work and open-source contributions that move the field forward. Your work should be visible. Flat structure, fast iterations, minimal process theater.

Location & Employment

  • Location: remote within Switzerland

  • Employment type: Full-time, permanent employment

  • Hiring model: Employment via Employer of Record (EOR)

Candidates must already have the legal right to work in Switzerland, as visa sponsorship is not available for this role. For candidates interested in relocating to the San Francisco Bay Area in the future, full U.S. visa and relocation support may be available, subject to business needs and applicable legal and work authorization requirements.

Top Skills

C++
Cuda
Kubernetes
Python
Ray
Rust
Am I A Good Fit?
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The Company
Mountain View , CA
58 Employees
Year Founded: 2021

What We Do

Inworld is a fully integrated platform for AI characters that goes beyond large language models (LLMs) – by adding configurable safety, knowledge, memory, narrative controls, multimodality, and more. Inworld uses advanced AI to build generative characters whose personalities, thoughts, memories, and behaviors are designed to mimic the deeply social nature of human interaction. The Inworld platform lets you create characters with personality and contextual awareness to keep them in-world and on brand. Integrations make it easy for developers to deploy characters into immersive experiences, while scale and performance are optimized for real-time experiences. We are a team of experts that have pioneered conversational AI platforms and generative models at API.AI (acquired by Google and renamed Dialogflow), Google and DeepMind. We are continuing to build out our incredibly talented team, with experts in generative language models, emotions, speech synthesis, multimodal interaction, design, and 3D animation. Inworld is backed by top-tier investors including Section 32, Intel Capital, BITKRAFT Ventures, Kleiner Perkins, Founders Fund, First Spark Ventures, The Venture Reality Fund, CRV, Meta, Microsoft’s M12 fund, Micron Ventures, LG Technology Ventures, NTT Docomo Ventures, and SK Telecom Venture Capital. Inworld was one of six companies selected for the 2022 Disney Accelerator. Prominent angels include Twitch Co-Founder, Kevin Lin; Oculus Co-Founder, Nate Mitchell; Animoca Brands Co-Founder, Yat Siu; The Sandbox Co-Founder, Sebastien Borget and NaHCO3, the family office of Riot Games Co-Founder, Marc Merrill.

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