Staff Whole-Body Manipulation Engineer

Posted 23 Days Ago
Be an Early Applicant
Sunnyvale, CA
Mid level
Artificial Intelligence • Robotics • Automation • Manufacturing
The Role
As a Staff Manipulation Engineer, you will develop control software for humanoid robots, focusing on advanced manipulation algorithms integrating perception and motion planning. You'll work with simulation and hardware to validate algorithms, ensuring stability and responsiveness during operations.
Summary Generated by Built In

Figure is an AI Robotics company developing a general purpose humanoid. Our humanoid robot, Figure 02, is designed for commercial tasks and the home. We are based in Sunnyvale, CA and require 5 days/week in-office collaboration. It’s time to build.

We are looking for a Staff Whole-Body Manipulation Engineer. In summary, you will be developing new control software for our Humanoid robot, working both in simulation and on hardware. You will have the opportunity to develop new manipulation capabilities on the robot. We aim to develop a robot that can interact with the world in a stable, precise and dexterous manner, utilizing its whole-body for manipulation.

Responsibilities:

  • Develop advanced manipulation algorithms: Design and implement whole-body control, multi-contact control and compliant control strategies to enable robust object manipulation without compromising robot stability. Ideal manipulation strategies:
    • Enable precise control of forces and torques at the robot’s hands to achieve delicate and robust manipulation tasks.
    • Leverage the robot’s entire body to maximize reachability, stability, and dexterity during object interactions. 
    • Don’t compromise balance and stability during dynamic object interactions.
  • Work closely with perception and motion planning teams to seamlessly integrate sensor data and trajectory planning into manipulation tasks.
  • Use simulation to develop and test new algorithms. Work with the simulation team to improve simulation fidelity.
  • Rapidly iterate on hardware to validate new control algorithms, working with other teams to ensure performance requirements are met.
  • Conduct System Diagnostics: Monitor and debug control performance to ensure stability, responsiveness, and safety during real-world operations.
  • Research State-of-the-Art Techniques: Stay up-to-date with advancements in control theory, manipulation strategies, and robotics technology to keep Figure at the forefront of humanoid robotics.

Requirements:

  • 4+ years of experience implementing optimization-based multi-DOF control algorithms (inverse dynamics, trajectory-optimization, model-predictive control, whole-body control)
  • Understanding of spatial kinematics, rigid body dynamics, and related mathematical concepts
  • Fluency in modern C++
  • A proven track record implementing and deploying manipulation algorithms in simulation and on hardware
  • Prior experience working on multi-DOF robot hardware

Bonus Qualifications:

  • Experience with C++20 and Python
  • Experience with multiple parts of the robotics software stack (modeling, estimation, planning, control)


The US base salary range for this full-time position is between $180,000 - $250,000 annually.

The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended. 

Top Skills

C++
Python
The Company
HQ: Sunnyvale, California
86 Employees
On-site Workplace
Year Founded: 2022

What We Do

Figure is an AI Robotics company building the world's first commercially viable autonomous humanoid robot. We are based in Sunnyvale, CA.

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