Staff Investment Engineer

Posted 3 Days Ago
Be an Early Applicant
Hiring Remotely in United States
Remote
190K-285K Annually
Senior level
Consumer Web • Gaming • Software
The Role
Design, architect, and implement production-quality player progression and investment systems in C++ on Unreal Engine 5. Build workflows, tools, and networked systems for long-term player engagement, provide technical guidance, and collaborate with cross-disciplinary teams from pre-production to live operations.
Summary Generated by Built In

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Can you look beyond a slick interface of progressions and item rewards and imagine the accumulators, loot tables, and account storage that drives it all?

As a Staff Investment Engineer, you will architect and implement the player progression systems of an Unannounced Project from pre-production to production and beyond, giving designers the ability to engage and delight players across thousands of hours of gameplay. Most importantly, you will work with a fun, dedicated, cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

• Architect and maintain production-quality player investment systems, workflows, and tools in C++ on Unreal 5 with minimal oversight

• Provide technical guidance to teammates on using and interfacing with such systems, including advising on constraints and best practices.

• Collaborate daily with a cross-disciplinary team to build new gameplay experiences

REQUIRED SKILLS

• Ability to write, debug, and maintain code in C++

• Experience designing and building networked game systems related to long-term player pursuits

• Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals

• Experience with development using the Unreal Engine

NICE-TO-HAVE SKILLS

• Experience working on a live service game

• Experience with development on a variety of platforms (PC, console)

• Experience mentoring or managing engineers

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 
In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$190,000$285,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Skills Required

  • Ability to write, debug, and maintain code in C++
  • Experience designing and building networked game systems related to long-term player pursuits
  • Ability to communicate with technical and non-technical stakeholders
  • Experience with development using the Unreal Engine
  • Experience working on a live service game
  • Experience with development on PC and console platforms
  • Experience mentoring or managing engineers
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The Company
47 Employees
Year Founded: 2025

What We Do

teamLFG is a Bellevue, WA-based game development studio and a member of PlayStation Studios. Driven by a mission to create games where players can find friendship, community, and belonging, the studio is currently developing an ambitious, team-based action game set in a lighthearted, science-fantasy universe. The team consists of industry veterans and newcomers working together to deliver highly polished, social multiplayer experiences.

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