Staff Software Engineer - 3D Graphics Applications

Job Posted 14 Days Ago Reposted 14 Days Ago
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San Jose, CA
Senior level
Artificial Intelligence • Robotics • Automation • Manufacturing
The Role
The Staff Software Engineer will design and implement a real-time 3D visualization engine for robotics data. Responsibilities include improving visualization tools, providing technical support, and collaborating with engineering teams to enhance API frameworks.
Summary Generated by Built In

Figure is an AI Robotics company developing a general purpose humanoid. Our humanoid robot, Figure 02, is designed for commercial tasks and the home. We are based in San Jose, CA and require 5 days/week in-office collaboration. It’s time to build.

Figure’s vision is to deploy autonomous humanoids at a global scale.  Our team is looking for a SW Engineer to build a real-time 3D visualization engine to accelerate Figure’s development.

Responsibilities:

  • Design, implement, and deploy industry leading interactive 3D visualization and tools for all kinds of robotics data
  • Participate in the continuous improvement of the real-time robotics data visualization tools used during deployment of control, perception, and robot behaviors
  • Provide technical guidance and support to other team members to improve time-series and 3D visualization tools
  • Design and implement scalable and well documented APIs and frameworks
  • Collect needs and feedback from the engineering, system integration, and product teams

Requirements:

  • Bachelor's or Master's degree in Computer Science or a related field
  • Minimum of 5 years of industry experience
  • Experience with at least one low-level graphics API (e.g. OpenGL, WebGL, Vulkan, etc)
  • Deep knowledge of Python, C++ and/or Rust
  • Good knowledge of software architecture
  • Deep experience developing performant graphics applications in a standard desktop or web GUI framework
  • Strong verbal and written communication skills

Bonus Qualifications:

  • Experience with game engines such as Unity, Unreal Engines, or Godot
  • Robotics or autonomous systems experience
  • Experience leading a team of developers
  • Proven record developing extensible visualization tools


The US base salary range for this full-time position is between $185,000 - $325,000 annually.

The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended. 

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The Company
HQ: Sunnyvale, California
86 Employees
On-site Workplace
Year Founded: 2022

What We Do

Figure is an AI Robotics company building the world's first commercially viable autonomous humanoid robot. We are based in Sunnyvale, CA.

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