游戏开发工程师/Software Engineer

Posted 13 Hours Ago
Be an Early Applicant
2 Locations
In-Office or Remote
Mid level
Gaming • Software
The Role
Develop and optimize in-house or third-party game engines; research and implement 3D rendering techniques (lighting, shadows, materials); profile and optimize performance across PC, console, and mobile; build art asset import/export tools and automated build systems; collaborate with design and art teams; rapidly diagnose and fix technical issues impacting user experience.
Summary Generated by Built In

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

Responsibilities
  • 引擎开发:参与公司内部,商业引擎或第三方游戏引擎的开发与优化,确保引擎功能的稳定性和高效性。
  • 图形渲染:负责3D图形渲染技术的研究与实现,包括但不限于光照模型、阴影算法、材质系统等。
  • 性能优化:针对不同平台(PC, Console, Mobile)进行性能分析和优化,以提高游戏运行效率和画面质量。
  • 工具链开发:设计并实现高效的美术资源导入导出工具,以及自动化构建系统,提升团队工作效率。
  • 跨部门协作:与游戏策划、美术师和其他开发人员紧密合作,确保游戏的艺术风格和技术需求得到满足。
  • 问题解决:快速定位并解决游戏中出现的各种技术问题,特别是那些影响用户体验的问题。

Qualifications

任职资格:

  • 计算机科学、软件工程或相关专业本科及以上学历。
  • 精通C++,了解Python或其他脚本语言者优先考虑。
  • 图形学知识:扎实的数学基础,尤其是线性代数和几何学;深入理解现代图形API(如DirectX, OpenGL, Vulkan)。
  • 有使用或开发游戏引擎的经验,如Unreal Engine, Unity等。
  • 熟悉多线程编程,具有内存管理和性能调优的实际经验。
  • 良好的沟通能力和团队合作精神,能够适应快节奏的工作环境。

加分项:

  • 拥有游戏行业的实际项目经验。
  • 熟悉GPU架构及其工作原理。
About Us
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team
Virtuos Chengdu was the second studio ever to be founded by the Virtuos Group back in 2008. As a full-stack game development studio, it’s capable of handling all aspects of the production pipeline, from the first brief to the final product, entirely in-house. To facilitate this, the studio is staffed by a multicultural team of experts ranging from art to engineering, constantly hard at work on the biggest titles on the horizon.
The studio has come a long way from its humble beginnings to becoming one of Chengdu’s game development powerhouses, due mainly to the fact that it was one of the first to pioneer AAA game development focusing on console titles in the region.
About the Team
• Work alongside industry veterans in different fields
• A multicultural crew comprising 9 different nationalities
• Contribute to the world’s biggest AAA games
• Customized training programs and regular workshops
• Group fitness, wellness activities
• Flexible working hours
• Gaming corners with consoles and canteens on every floor
• Comprehensive medical healthcare provided for all staff
• Relocation support provided
• Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.

Skills Required

  • Bachelor's degree in Computer Science, Software Engineering, or related field
  • Proficient in C++
  • Familiarity with Python or other scripting languages
  • Solid mathematics (linear algebra, geometry) and graphics knowledge
  • Deep understanding of modern graphics APIs (DirectX, OpenGL, Vulkan)
  • Experience using or developing game engines (Unreal Engine, Unity)
  • Multithreaded programming, memory management, and performance tuning experience
  • Good communication skills and ability to work in fast-paced team environments
  • Game industry project experience
  • Familiarity with GPU architecture and internals
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The Company
HQ: Singapore, Singapore
3,007 Employees

What We Do

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit www.virtuosgames.com to find out how we can make games better, together.

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