Software Engineer

Posted 7 Days Ago
Be an Early Applicant
Cupertino, CA, USA
In-Office
130K-140K Annually
Senior level
Design
The Role
Develop realtime 3D rendering and graphics applications using performant, safe C++. Apply modern graphics APIs, shading languages, rendering techniques, image processing, and linear algebra. Own features through prototyping, debugging, optimization, and refinement while collaborating effectively with the engineering team.
Summary Generated by Built In

Applicants must be authorized to work for ANY employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time.


Location: Cupertino, CA (onsite 5 days a week)


Position: Realtime Rendering and Graphics Software Engineer


Job Requirements:

 •  BA/BS and 5 years working on 3D realtime rendering applications
 •  High proficiency in writing safe, performant C++ code
 •  Knowledge of the graphics pipeline, modern rendering techniques, and image processing
 •  Experience with modern graphics APIs (Metal, Vulkan, Direct3D 12, WebGPU) and shading languages (MSL, HLSL, GLSL, WGSL)
 •  Ability to solve problems in 3D geometry using linear algebra
 •  Experience with all stages of software development, from prototyping to performance optimization
 •  Solid debugging and problem-solving skills
 •  Outstanding teamwork and communication skills
 •  Passionate about owning and refining features


Kaleidoscope, an Infosys Company, is an equal opportunity employer, and all qualified applicants will receive consideration without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, protected veteran status, spouse of protected veteran, or disability.

Skills Required

  • Bachelor’s degree in a relevant field
  • Five years of experience working on 3D realtime rendering applications
  • High proficiency writing safe, performant C++ code
  • Knowledge of graphics pipelines, modern rendering techniques, and image processing
  • Experience with modern graphics APIs including Metal, Vulkan, Direct3D 12, or WebGPU
  • Experience with shading languages including MSL, HLSL, GLSL, or WGSL
  • Ability to solve 3D geometry problems using linear algebra
  • Experience across software development stages, from prototyping through performance optimization
  • Solid debugging and problem-solving skills
  • Strong teamwork and communication skills
  • Passion for owning and refining features
  • Authorization to work for any employer in the United States without visa sponsorship
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The Company
HQ: Cincinnati, OH
347 Employees
Year Founded: 1989

What We Do

When clients come to us for product design and development, they get a full range of technical expertise and laboratory resources, but they also get a team that’s relentless when it comes to solving problems and creating designs that are the ideal combination of function and form. What does that mean? We build tools that save lives. For surgeons, it means they have tools that not only address but anticipate their needs, which helps improve their patients’ outcomes. We create products that save money and ensure safety. For people juggling family, work, and other demands, it means they have products that provide real help in managing their everyday lives. And for businesses, it means their bottom line is supported with durable tools that improve efficiency and protect their teams. From concept to production plan, or at any phase in between, we are a partner that can extend your product development know-how or provide additional mindpower to free up in-house teams.

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