Software Engineer (on site: Prague)

Posted 2 Days Ago
Be an Early Applicant
Hiring Remotely in Czech Republic
Remote or Hybrid
Junior
Gaming • Software
The Role
The Software Engineer role involves collaborating on game projects, developing backend services, creating netcode for online games, and enhancing UI frameworks.
Summary Generated by Built In

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

Responsibilities
  • Collaboration within teams working on projects utilizing daily stand-ups for synchronization of the work
  • Participating in tactical planning meetings to fully understand the scope of the day-to-day tasks 
 
Our focus is on networking, UI development, platform solutions, and optimization. This means that based on your specialization your daily tasks could also include:
 
  • Developing backend services to provide functionality for online games and provide game-related data in real-time
  • Creating efficient netcode focused on data transfer and game server side of multiplayer games
  • Implementing user interface frameworks allowing UX designers to create engaging user experience for the players
  • Working on the development of new AAA mobile experiences and porting existing AAA PC games to mobile platforms
  • Helping other teams with performance and memory optimizations of their code 
Qualifications
  • Knowledge of C++/C# (OOP) from university or related at least 1-year work experience
  • At least hobby-level experience with Game Engines (Unreal Engine, Unity, or other similar engine)
  • Capability and enthusiasm to learn quickly and then use this knowledge
  • Passion for the game industry
  • English at the communication level 

What will your first steps in game development look like:

  • First two weeks we’re going to focus on learning the „Virtuos“ way – this means learning the processes such as Stand-ups or Code Review, and you’ll have the chance to test this new knowledge on a small personalised task
  • You’ll be assigned a mentor to help you with your start with us and once you’re ready we’ll introduce you to your first project
  • Our mentor will help you not only in your first weeks but also in the long run so that you’re not alone and you’ll always have someone to ask for help if needed
  • Your mentor will also help you with your development and career progression

What we can offer:
  • Flexible working hours and Home Office
  • Full-time Employment (HPP) so you can focus on your work
  • Meal allowance (paid with your salary)
  • Multisport card
  • Hard-skills and soft-skills development
  • Work on exciting big game projects (mostly AAA titles)
  • Learn new technologies and practices specific to game development
  • Your work will be seen and your name will be in the game
  • An environment where we share our enthusiasm for gaming
  • You will be part of our newly created branch of Virtuos 

Top Skills

C#
C++
Unity
Unreal Engine
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The Company
HQ: Singapore, Singapore
3,007 Employees

What We Do

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit www.virtuosgames.com to find out how we can make games better, together.

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