Software Engineer II

| United States | Remote
Employer Provided Salary: 80,000-130,000 Annually
Salary data is provided by the employer. Please note this is not a guarantee of compensation.
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Wave brings people together through virtual entertainment. Our shows enable artists and audiences to collaborate in the creation of the most interactive live performance experiences in the world. Waves are live, interactive and immersive shows that are unlike any virtual concert you have ever experienced. We combine the best of live music, gaming and broadcast technology to transform the live music experience. Waves are live streamed globally on wave.watch and across popular social and gaming platforms including YouTube, Twitter, Twitch, TikTok, Facebook and Roblox.

Come help us define the future of music! Together we'll create amazing experiences for the attendees, and drive creativity for concerts. You’ll be at the forefront, working to bring interactive concerts at scale.  Software engineers at Wave bring deep knowledge of specific technical areas and also value the opportunity to work in a variety of broader domains. We create innovative solutions, achieve massive scale and deliver the future of music to millions.

Please note: this is a direct hire, full time opportunity. We are not interested in C2C workers at this time nor are we working with third party recruiting agencies. Thank you for your understanding.

Responsibilities

  • Develop and maintain C++ and Blueprint based systems in Unreal 5.2
  • Collaborate with designers, artists, and other programmers
  • Write clear, maintainable, efficient and functional code
  • Perform code reviews
  • Give actionable feedback on our product and development processes
  • Work with other departments such as QA, our Broadcast team, and DevOp

Required Qualifications

  • Proven experience as an Unreal Developer working on games, mobile, or software applications
  • Strong C++ knowledge
  • C# familiarity
  • Experience with version control systems such as Perforce or Git
  • Strong communication skills
  • Music Lover and a passion for live events

Desired Qualifications

  • Experience with Unreal Gauntlet Testing Framework and BuildGraph source code
  • Familiarity with additional programming languages such as Python or Lua
  • Understanding of multiplayer programming in Unreal (Replication, Authority, GameMode)
  • Familiarity with VR platforms and VR gaming
  • Experience with CI/CD frameworks such as Jenkins, Horde or TeamCity


Salary Range: $80,000 - $130,000**


**Salaries at Wave are based on a few factors including a candidate's location (to account for any cost of living differences), their experience level and their performance during the interview process. On top of a cash salary we also include company equity in the form of stock options with every full time offer as well as other benefits (insurance, 401k, unlimited PTO, laptop/desktop and other IT equipment as needed, subsidized monthly home internet, etc). Salary ranges at Wave are determined based on the job requirements, experience level and market data attained from compensation surveys.


Interview Process

  • Recruiter Screen (30 minutes)
  • Hiring Manager Screen (45 minutes)
  • Team Panel Interview (2 45 minute video calls)
  • CTO Screen (30 minutes)
  • CEO Screen (30 minutes)
More Information on Wave
Wave operates in the Gaming industry. The company is located in Los Angeles, California. Wave was founded in 2016. It has 125 total employees. To see all 3 open jobs at Wave, click here.
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