Senior World Artist - Lakshya Digital

Posted 3 Hours Ago
Be an Early Applicant
Hiring Remotely in Canada
Remote
Senior level
Digital Media • Gaming • Software
The Role
Lead environment art delivery for a Unity sports/racing title: define artistic vision for grey-box levels, produce asset briefs and estimates, manage outsourced environment artists, oversee Unity implementation, drive optimization and modular reuse, collaborate with designers and engineers, and maintain pipelines and documentation to ensure high-quality, performant environments delivered on schedule and budget.
Summary Generated by Built In

Established in 2004, Lakshya Digital - a Keywords Studio - is the largest interactive entertainment and game development services studio in South Asia. Our main production studios are in India, and we maintain satellite studios in Europe, North America, and Japan. 

We're looking for a Senior World Artist to lead the delivery of high-quality environments for an exciting sports/racing title being developed in Unity.

Working closely with the client's internal team, you'll take ownership of transforming grey-box levels into visually rich, performant game environments. Acting as both an artist and a project lead, you'll define the artistic approach, plan the work, produce clear briefs for an external art team, and oversee assets through to final implementation.

This role is ideal for someone who enjoys balancing artistic quality with practical production, ensuring environments are delivered efficiently, on budget, and to the highest technical standards.

Job Overview:

What You'll Do
  • Review grey-box levels and develop a clear artistic vision that supports gameplay, readability, and the overall visual direction.
  • Break environments into achievable work packages and produce accurate estimates for asset creation and implementation.
  • Create comprehensive asset briefs, including reference, technical specifications, modular requirements, and quality expectations.
  • Work closely with production to plan, prioritise, and track environment deliverables.
  • Guide and review the work of a distributed team of environment artists, providing clear feedback to ensure consistent quality.
  • Oversee the implementation of environment assets within Unity, ensuring they integrate cleanly with existing systems and workflows.
  • Drive optimisation throughout production, balancing visual quality with performance, memory, and production cost.
  • Collaborate with designers, technical artists, and engineers to resolve artistic and technical challenges.
  • Identify opportunities to maximise asset reuse, modularity, and efficient production workflows.
  • Maintain documentation, pipelines, and best practices to support consistent delivery across the team.

RequirementsWhat We're Looking For
  • Significant professional experience as a Senior Environment Artist on shipped console or PC titles.
  • Strong portfolio demonstrating high-quality environment art and excellent understanding of composition, materials, and environmental storytelling.
  • Experience planning and delivering large-scale environment production from concept or grey-box through to final implementation.
  • Demonstrable experience creating detailed asset briefs and managing outsourced or distributed art production.
  • Excellent understanding of modular environment construction and efficient asset reuse.
  • Strong working knowledge of Unity and its environment production workflows.
  • Excellent understanding of optimisation techniques, including draw calls, batching, LODs, texture budgets, memory management, and performance profiling.
  • Strong organisational skills with the ability to estimate work accurately and manage competing priorities.
  • Excellent communication skills and experience collaborating across multidisciplinary teams.
  • Proactive, self-motivated, and comfortable taking ownership of environment delivery.
Desirable
  • Experience working on sports, racing, or other large-scale outdoor environments.
  • Experience leading outsourced art production or working within an art outsourcing studio.
  • Familiarity with procedural environment workflows and world-building tools.
  • Experience developing modular kits and scalable environment pipelines.
  • Understanding of lighting, terrain, vegetation, and material workflows within Unity.
  • Experience mentoring junior and mid-level environment artists.

Studio: Keywords Studios

Location: Canada, US

Area of Work: Art Services

Service: Create

Employment Type: Contract

Working Pattern: Full Time, Remote

Skills Required

  • Significant professional experience as a Senior Environment/World Artist on shipped console or PC titles
  • Strong portfolio demonstrating high-quality environment art, composition, materials, and environmental storytelling
  • Experience planning and delivering large-scale environment production from concept/grey-box to final implementation
  • Experience creating detailed asset briefs and managing outsourced or distributed art production
  • Excellent understanding of modular environment construction and efficient asset reuse
  • Strong working knowledge of Unity and its environment production workflows
  • Excellent understanding of optimisation techniques: draw calls, batching, LODs, texture budgets, memory management, performance profiling
  • Strong organisational skills with the ability to estimate work accurately and manage competing priorities
  • Excellent communication skills and experience collaborating across multidisciplinary teams
  • Proactive, self-motivated, comfortable taking ownership of environment delivery
  • Experience working on sports, racing, or other large-scale outdoor environments
  • Experience leading outsourced art production or working within an art outsourcing studio
  • Familiarity with procedural environment workflows and world-building tools
  • Experience developing modular kits and scalable environment pipelines
  • Understanding of lighting, terrain, vegetation, and material workflows within Unity
  • Experience mentoring junior and mid-level environment artists
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The Company
HQ: Dublin, Dublin
4,788 Employees
Year Founded: 1998

What We Do

Keywords Studios is an international technical and creative services provider to the global video games industry and beyond. We bring to life digital content that entertains, connects, challenges and educates people worldwide. Established in 1998, and now with more than 65 facilities in 22 countries strategically located in Asia, the Americas, Australia and Europe, we provide integrated art creation, marketing services, software engineering, testing, localization, audio and customer care services across more than 50 languages and 16 games platforms to a blue-chip client base of more than 950 clients across the globe.

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