Senior VFX Artist

Reposted 11 Days Ago
Be an Early Applicant
Redmond, WA
In-Office
Senior level
Gaming
The Role
The Senior VFX Artist will create and implement high-quality visual effects for games, collaborating with various team members and troubleshooting issues while maintaining organization and meeting deadlines.
Summary Generated by Built In

Studio Wildcard -  Seattle, WA

Open role:

Senior VFX Artist

 ____________________________________________________________________________________

 

We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features, while taking full advantage of the latest tools and technologies. And now we're searching for an exceptionally talented and passionate Senior VFX Artist who can create high-impact work for the expanding ARK franchise.

 

Responsibilities:

  • Independently create and implement high quality, performant, and visually compelling VFX Assets/Tools/Systems  for games- including real time particle systems, textures & texture atlases, shaders/materials, and scripting/Blueprints as needed
  • Work closely with designers, engineers and related artists to design, implement, and troubleshoot VFX 
  • Be a self starter who meets deadlines and actively collaborates with team on VFX goals, prioritization, and scheduling
  • Seek out, troubleshoot, and fix performance issues 
  • Maintain a meticulous, organized approach to creating, documenting, and sharing VFX for the team
  • Have a great attitude and be a positive force at the studio- flexible and adaptive to the needs of the team

Requirements:

  • Portfolio of work demonstrating proficiency in creating and implementing real-time VFX using Niagara in Unreal Engine
  • Proficiency in creating VFX Assets using advanced techniques like fluids/pyro/etc in a software package like Houdini/Embergen/Maya/Max/Blender/etc 
  • Deep knowledge of vector math, real time lighting, post FX, shaders, and real time performance issues
  • Proficiency with Unreal Engine Blueprint for implementing VFX and creation of VFX Systems and Tools
  • Bachelor's degree in Computer Science, Digital Art, related field or equivalent work experience
  • 5+ years of experience working in game development or related field
  • At least 2 or 3 shipped AAA game as a VFX or Technical Artist

Pluses:

  • HLSL or equivalent shader writing language
  • Houdini Knowledge
  • Scripting (Python, Vex, Mel, etc.)

Required Application Materials:

  • Resume
  • Demo reel with breakdown/explanation of what you did

About Studio Wildcard

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA and Gainesville, FL including distributed team members across multiple continents.

Equal Opportunity Employer
Wildcard is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.  

Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location. 


Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options

Top Skills

Blender
Embergen
Houdini
Max
Maya
Mel
Niagara
Python
Unreal Engine
Vex
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The Company
HQ: Redmond, Washington
98 Employees
Year Founded: 2014

What We Do

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA and Gainesville, FL including distributed team members across multiple continents.

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