Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Ubisoft Barcelona, part of Ubisoft’s international network of production studios, has developed for over 20 years a strong expertise in the production of videogames from a large variety of genres and platforms. The Studio is continuously looking to grow its team with highly professional, passionate and talented people.
Job DescriptionRainbow Six Siege is looking for a UX Designer to help shape the player experience of one of the world's leading tactical multiplayer games. In this role, you will design intuitive, engaging, and scalable user experiences that support both new and veteran players throughout their journey. You will work closely with game designers, UI artists, product owners, and developers to create experiences that are accessible, efficient, and aligned with the strategic and competitive nature of Siege.
Responsibilities
- Define end-to-end user journeys for the game areas owned by Barcelona studio.
- Create user flows, wireframes, prototypes, information architectures, and interaction models.
- Collaborate with Game Design, UI Art, Engineering, Data Analytics, and Production teams to deliver high-quality player experiences.
- Advocate for player needs and usability throughout the development process.
- Translate complex systems into clear and intuitive interactions.
- Leverage player research, analytics, usability testing, and community feedback to identify opportunities and inform design decisions.
- Contribute to and evolve UX guidelines, design systems, and best practices across the Siege ecosystem.
- Mentor junior and mid-level UX designers, providing feedback and design leadership.
- Present design solutions and rationale to stakeholders at all levels.
Qualifications
- 6+ years of professional UX design experience, within the gaming industry.
- Demonstrated experience designing in-game UX, including interaction design, player feedback systems, HUD/UI elements, communication systems, onboarding, tutorials, and gameplay mechanics support.
- Proven experience designing complex digital products, live-service games, or multiplayer experiences.
- Strong portfolio demonstrating end-to-end UX design process and measurable impact.
- Proficiency with industry-standard design and prototyping tools such as Figma, Adobe Creative Suite, or similar.
- Strong understanding of usability, accessibility, and interaction design best practices.
- Excellent communication, collaboration, and stakeholder management skills.
- Ability to balance player needs, business goals, and technical constraints.
Nice to have
- Experience working on AAA games, competitive multiplayer titles, or live-service products.
- Passion for tactical shooters and deep understanding of Rainbow Six Siege and its player community.
- Knowledge of player behavior, progression systems, social features, and retention mechanics.
Additional Information
Benefits:
- Private Health Insurance and fitness subsidies.
- Employee mental health assistance.
- Tickets restaurant
- Free coffee, fruits and daily breakfast.
- Spectacular roof-top terrace with sea views
Skills Required
- 6+ years of professional UX design experience within the gaming industry
- Experience designing in-game UX, including interaction design, player feedback systems, HUD/UI elements, communication systems, onboarding, tutorials, and gameplay mechanics support
- Experience designing complex digital products, live-service games, or multiplayer experiences
- Strong portfolio demonstrating an end-to-end UX design process and measurable impact
- Proficiency with Figma, Adobe Creative Suite, or similar design and prototyping tools
- Strong understanding of usability, accessibility, and interaction design best practices
- Excellent communication, collaboration, and stakeholder management skills
- Ability to balance player needs, business goals, and technical constraints
- Experience working on AAA games, competitive multiplayer titles, or live-service products
- Passion for tactical shooters and understanding of Rainbow Six Siege and its player community
- Knowledge of player behavior, progression systems, social features, and retention mechanics
Ubisoft Compensation & Benefits Highlights
The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Ubisoft and has not been reviewed or approved by Ubisoft.
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Healthcare Strength — Health coverage in the U.S. includes medical, dental, and vision options with HSA funding to cover the deductible, plus access to One Medical and a mental‑health program. Several studios also provide telemedicine and, in some regions, on‑site clinic services.
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Leave & Time Off Breadth — Time off includes paid vacation, holidays, wellness time, volunteer PTO, and a sabbatical available after five years in the U.S. Canadian studios highlight six weeks of vacation and additional local days tied to occasions or seasonal reduced hours.
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Parental & Family Support — Enhanced parental leave with salary top‑ups is emphasized in multiple regions, including Canada. In the U.S., a travel‑expense program supports access to reproductive healthcare when services are out of state.
Ubisoft Insights
What We Do
Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.








