Senior User Researcher

Posted 20 Days Ago
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Santa Monica, CA
In-Office
135K-168K Annually
Senior level
Gaming
The Role
The Senior User Researcher will lead user experience research initiatives, collaborating with developers to design studies, analyze player behaviors, and enhance game quality. Responsibilities include mentoring junior researchers, advocating for player insights, and evolving research practices within the studio.
Summary Generated by Built In

This is a hybrid position based at our studio in Santa Monica, CA.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We’re also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we’re busy at the Kennel working on Intergalactic: The Heretic Prophet, and we’d love to find talented individuals to join us.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

As part of this commitment to craft and excellence, we’re building out a new User Experience Research (UXR) department to ensure that we’re reaching the highest level of excellence in our players’ experience. We’re looking for an experienced, curious, and collaborative Senior User Researcher to help establish the foundation of the team, guide our research practices, and partner with developers across the studio and at PlayStation Studios to deliver world-class experiences.

What you will do

  • Collaborate with developers from across the studio to understand research needs and create actionable study plans that align with development goals.

  • Design and execute research activities that support the creation and refinement of our games from usability testing to player experience evaluation.

  • Moderate playtests, interviews, and surveys, observe user sessions, analyze findings, and synthesize actionable insights for development teams.

  • Present findings clearly and persuasively to developers at all levels, fostering a deep understanding of player behavior, motivation, and experience.

  • Partner with the Production and Design departments to embed user research meaningfully within development pipelines.

  • Help evolve research methods, tools, and processes to support future Naughty Dog titles and the continued growth of our new UXR department.

  • Mentor junior researchers, supporting their professional growth and contributing to a collaborative, learning-focused environment.

  • Advocate for the voice of the player throughout the studio, ensuring that empathy, clarity, and data-informed creativity guide our decision-making.

What skills you will use

  • 5+ years of experience in user research, UX research, or related fields within the games industry or interactive media.

  • Proven expertise in qualitative and/or quantitative research methods (e.g., usability studies, interviews, surveys, analytics interpretation).

  • Strong ability to translate complex data into clear, concise, and actionable insights.

  • Excellent verbal and written communication skills, with experience presenting findings to multi-disciplinary audiences.

  • Exceptional collaboration and influencing skills; able to work effectively with creative, technical, and production partners.

  • Solid leadership skills, able to help mentor more junior colleagues and advocate for the UR department

  • A deep curiosity about player psychology, motivation, and behavior.

  • High attention to detail, with a strong sense of ownership and accountability.

  • Passion for games and a solid understanding of the development process from pre-production through launch.

Preferred Qualifications

  • Advanced degree in Human-Computer Interaction, Cognitive Psychology, Interaction Design, or a related field.

  • Familiarity with narrative, single player game research and player experience evaluation.

  • Experience mentoring other researchers and/or building new research capabilities within a studio.

  • Familiarity with data visualization, statistical analysis, or UX telemetry tools.

  • Prior experience with AAA console or PC game development.

Bonus Skills

  • You’ve helped establish or scale a research function within a creative organization.

  • You’re excited to help shape how Naughty Dog understands and serves its players.

  • Experience with gameplay accessibility features

  • You bring a unique, interdisciplinary background or unconventional perspective that broadens how we think about games and players.

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans.
$135,000$168,000 USD

Top Skills

Cognitive Psychology
Data Visualization
Human-Computer Interaction
Interaction Design
Statistical Analysis
Ux Telemetry Tools
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The Company
Santa Monica, CA
556 Employees

What We Do

Naughty Dog is the developer of some of the most critically acclaimed and top-selling video games on PlayStation platforms, having created the classic Crash Bandicoot and Jak and Daxter series, as well as modern franchises Uncharted and The Last of Us. The studio is a wholly-owned subsidiary of Sony Interactive Entertainment based out of Santa Monica, CA and is currently developing The Last of Us Part II.

Naughty Dog is also home to Sony World Wide Studios’ ICE Team, a central technology group that focuses on creating core graphics technologies for Sony’s worldwide first-party published titles, including low-level game engine components, graphics processing pipelines, supporting tools, and graphics profiling and debugging tools.

We are always looking for top tier talent to add to our development team. Visit https://www.naughtydog.com/careers for career opportunities. We offer successful applicants a highly competitive salary and compensation package including a comprehensive benefits package for all full-time hires.

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