Senior Unity Developer | Catalog Games

Posted 10 Days Ago
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Barcelona, Cataluña, ESP
In-Office
Senior level
News + Entertainment
Making the World Playful
The Role
Maintain and expand a Unity-based mobile game, document and improve features, and help migrate C++ and custom-engine games into Unity. Lead architecture and coding standards, collaborate with engineering, design, art, product, and QA, estimate work, review code, test, investigate live issues, fix bugs, profile performance, and manage technical debt. The role also supports game-development tools and contributes to future Unity projects.
Summary Generated by Built In

Craft:

Job Description:

We’re looking for a Senior Unity Developer to join the Catalog Games - a lean team at King that manages nine games, soon to be ten. As part of a Unity sub-team, you’ll maintain our newly acquired Unity title and explore how we can migrate existing C++/custom engine games into Unity. You’ll collaborate closely with our engineers to understand the current codebase and play a critical role in the architecture of future Unity projects. Together with designers, artists, and producers, you'll drive both technical evolution and great player experiences.

Responsibilities:
  • Proactively maintain, expand, and document features in the Unity-based game, ensuring stability and growth.
  • Be a role model in coding practices, inspiring your team with an innovative mindset and helping uphold quality standards.
  • Collaborate closely with engineers and other disciplines (design, art, product, and QA) to deliver high-quality game experiences.
  • Break larger goals into tasks, estimate timelines, and implement high-quality solutions.
  • Communicate frequently, updating the team on progress, risks, and sharing ideas.
  • Uphold quality through architecture/code reviews, testing, and feedback.
  • Improve stability by investigating live issues, fixing bugs, profiling, and managing tech debt.
SKILLS TO CREATE THRILLS
  • Extensive software development experience in Unity and C#.
  • Strong architectural knowledge with the ability to quickly adapt to new codebases.
  • Experience creating and supporting tools in game development, along with mobile development expertise and best practices.
  • Excellent communication skills, both verbal and written, with a proven ability to collaborate effectively across design, art, and multidisciplinary teams.
  • You’re quick to learn and adapt to new workflows and tools, and you’re open to leveraging AI technology to enhance your daily work.
  • You are keen to grow and develop yourself and you are good at giving and receiving feedback.
BONUS POINTS
  • Build engineering experience (e.g. Jenkins)
  • Experience working in multidisciplinary teams.
  • Experience in other languages such as C++ or Python.

About King

With a mission of Making the World Playful, King is a leading interactive entertainment company for the mobile world with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile titles such as Farm Heroes Saga. Around 200 million people play a King game every month. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn and @lifeatking on Instagram.

Skills Required

  • Extensive software development experience with Unity and C#
  • Strong architectural knowledge and ability to adapt quickly to new codebases
  • Experience creating and supporting game-development tools
  • Mobile development expertise and best practices
  • Excellent verbal and written communication skills
  • Ability to collaborate effectively across design, art, product, engineering, and QA teams
  • Ability to learn and adapt to new workflows and tools
  • Willingness to leverage AI technology in daily work
  • Ability to give and receive feedback
  • Build engineering experience, such as Jenkins
  • Experience working in multidisciplinary teams
  • Experience with C++ or Python

King Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about King and has not been reviewed or approved by King.

  • Leave & Time Off Breadth Paid vacation, floating holidays, sick time, a winter holiday break, and substantial paid leaves for life events are part of the package. Offerings are localized by country while maintaining generous time-away support.
  • Healthcare Strength Multiple medical plan options, preventive care coverage, company HSA/HRA contributions, and mental‑health resources are highlighted. Access is tailored to local systems and includes fitness program options.
  • Parental & Family Support Enhanced leave for all parents and family‑building support such as adoption and surrogacy reimbursement are emphasized. Additional paid compassion and bereavement leaves extend support for caregiving needs.

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The Company
HQ: London
6,473 Employees
Year Founded: 2003

What We Do

King is a leading interactive entertainment company in the mobile world. We create unforgettable games that are played around the world every single day, like Candy Crush, our sweet phenomenon. King is an independent unit of Activision Blizzard Inc. which acquired King in February 2016.

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