Senior UX Designer

Sorry, this job was removed at 04:24 a.m. (CST) on Friday, May 15, 2026
San Mateo, CA, USA
In-Office
Gaming
The Role

WE ARE GAME MAKERS

Who we are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.  We are looking for our next teammate who will raise our bar and make us better.

Who you Are:

We’re looking for a Senior UX Designer with strong design judgment, technical fluency, and a player-first mindset. You design intuitive, high-quality user experiences for interactive entertainment and are comfortable owning complex UX problems from concept through in-engine implementation.

Responsibilities:

  • Partners with Leads and Directors to rapidly design complex wireframes for features.
  • Has a deep understanding of diegetic UI and 3D layouts in user experiences.
  • Iterates on user-flows and interaction design to level-up the overall user experience.
  • Stewards UX design efforts through leadership approvals, iteration, and cross-functional implementation with occasional assistance from Production & Leadership.
  • Uses graphic design principals in order to make a UI that is visually intuitive (Good hierarchy, Contrast).
  • Fine tunes and ensures usability quality in the build. Modifies Blueprints and Game Data to test  designs when needed.
  • Routinely identify, implement, and document standard methodologies and workflows to improve team effectiveness.
  • Proactively learn and research new tools to elevate the quality of UI deliverables and improve workflow within the UI team.
  • Build documentation to communicate UX vision, including items like competitive analyses, persona designs, storyboards, user journeys, wireframes, flow diagrams and interactive prototypes.
  • Constantly seeks to grow self, and open to growing and mentoring others.

Required Qualifications:

  • Demonstrates exceptional understanding of high-quality interactive entertainment UI needs
  • Exceptionally organized
  • Immense communication and writing skills
  • Experience in visual development and prototyping software (Adobe Photoshop, Illustrator; Balsamiq; Axure RP; Figma; Mural; etc.)
  • Experience working in game engines (e.g., Unreal Engine, Unity, and other proprietary or commercial engines), design toolsets, visual scripting, and production pipelines
  • Motion graphics and animation proficiency is a plus

The pay range for this position in California at the start of employment is expected to be between $100,200 and $148,320 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates. The position is for an existing vacancy.

#LI-Onsite
#LI-Hybrid

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The Company
HQ: San Mateo, CA
146 Employees
Year Founded: 2019

What We Do

Established in 2019, 31st Union is a San Francisco Bay Area studio formed with a common purpose of crafting highly engaging entertainment and a commitment to putting fans first. We are an association of diverse game makers driven by a passion for our art and inspired by a culture of inclusivity to build games that thrill players everywhere. We cherish our studio independence and autonomy, and value the collaborative support of our publisher 2K and parent company Take-Two Interactive, one of the world’s leading interactive entertainment companies.

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