Senior UI Programmer

Posted 4 Days Ago
Be an Early Applicant
Hiring Remotely in Québec, QC, CAN
Remote or Hybrid
Senior level
Gaming • Design
On cultive l’audace créative 🎆 Jeux multiplateformes | Intelligence d’affaires | Gestion de produits 🎮 #EntreDansLeJeu
The Role
Lead integration of game interfaces into Unreal Engine, build modular UI systems with Slate/UMG/Blueprints/C++, identify and resolve UI performance issues, mentor programmers, collaborate with designers and technical artists, participate in code reviews and Scrum, and document and standardize UI practices.
Summary Generated by Built In
Company Description

We need an impact player !

Frima is looking for a Senior Unreal (C++) Programmer with a UI-focused profile to help take our game programming team to the next level.

 

We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by a single ambition: to create unforgettable games across all platforms.

 

We take care of our people

  • 4.5 days of work per week, year-round. (Friday pm off);
  • Truly flexible working: 100% remote (for residents of the province of Quebec), hybrid or 100% in person, the choice is yours;
  • Up to 7 weeks vacation per year, sick days & personal days: your well-being is important to us.
  • Complete group insurance from day one;
  • A contribution to your RRSP
  • 400$ allowance towards the purchase of ergonomic equipment.

 

Life at the Studio 

  • Access to chair massages, fresh fruit and snacks, gym, sports activities, etc;
  • Regular presentations of projects and new developments: we keep our team up to date on all Frima developments;
  • Close-knit, caring and inclusive teams, even remotely!
  • Come and discover the rest for yourself!

Job Description

What your weeks are going to look like

  • Collaborate closely with the UI/UX team to integrate game interfaces (menus, HUDs, loading screens, etc.) into Unreal Engine;
  • Act as a technical resource for the other programmers on your team;
  • Participate in code reviews with various team members;
  • Identify and resolve performance issues related to UI rendering, GPU/CPU profiling, and memory management;
  • Develop modular and reusable user interface systems using Slate, UMG, Blueprints, and C++
  • Participate in code reviews and share best practices with the team;
  • Collaborate with designers and technical artists to improve UI tools and pipelines;
  • Document completed work and contribute to the standardization of UI practices within the project;
  • Actively participate in daily Scrum meetings and sprint reviews.

Qualifications

What we're looking for

  • University or college degree in computer science or equivalent;
  • Minimum of ten (10) years of experience in a programming role, including at least one (1) year with Unreal Engine (4 or 5);
  • Ability to think systemically, considering complex architectures working together (SDK / game servers or clients / Unreal Engine / streaming protocols);
  • Comfortable with long-term development cycles;
  • Excellent command of the C++ language;
  • Experience in mobile game development (a strong asset);
  • Excellent command of both written and spoken French and English. English proficiency is required, as we collaborate with English-speaking partners;
  • Ability to travel abroad when required.

 

What we value in our team

  • Ability to handle multiple requests simultaneously and manage priorities;
  • Diplomacy, autonomy, resourcefulness, and versatility;
  • Excellent stress management in a fast-paced environment;
  • Strong collaboration and communication skills with multidisciplinary teams, with an interest in mentorship.

Additional Information

Come and make a difference with us! #FrimaLife

  • Find out more about us: https://frimastudio.com/a-propos/
  • About our culture: https://vimeo.com/766900522?share=copyLe

 

The masculine gender is used only to lighten the text. Only selected candidates will be contacted.

Skills Required

  • University or college degree in computer science or equivalent
  • Minimum of ten (10) years of experience in a programming role
  • At least one (1) year experience with Unreal Engine (4 or 5)
  • Excellent command of the C++ language
  • Experience developing UI systems using Slate, UMG, and Blueprints
  • Experience identifying and resolving UI performance issues (GPU/CPU profiling, memory management)
  • Experience in mobile game development
  • Excellent command of both written and spoken French and English
  • Ability to think systemically about complex architectures (SDKs, servers/clients, streaming protocols)
  • Comfortable with long-term development cycles
  • Ability to travel abroad when required
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The Company
HQ: Québec, QC
262 Employees
Year Founded: 2003

What We Do

Welcome to the world of Frima! We are a video game studio based in Quebec City. Designing and delivering entertaining digital experiences has been our daily obsession since our very beginning in 2003. Our mission? To cultivate creative audacity in the creation of digital entertainment experiences that are acclaimed by our audiences, recognized by our peers and sought after by our partners. Our success lies in our ability to marry our creative boldness with our expertise in data and market analysis in the development of PC/Console and Mobile games. This synergy allows us to always have the right target in our sights, and to hit the bull's eye. Giants like Epic Games, Microsoft and Amazon trust us. Frima also offers challenging careers with excellent opportunities for advancement in game design, programming, visual design, 2D/3D art and animation, and more. We believe that a true work-life balance is what allows our team to innovate and entertain, day in and day out. Facebook: http://facebook.com/frimastudios Instagram: https://www.instagram.com/frimastudio Jobs: https://frimastudio.com/en/careers/

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