Senior UI Designer

Posted 3 Days Ago
Be an Early Applicant
Hiring Remotely in Québec, QC, CAN
Remote or Hybrid
Senior level
Gaming • Design
On cultive l’audace créative 🎆 Jeux multiplateformes | Intelligence d’affaires | Gestion de produits 🎮 #EntreDansLeJeu
The Role
The Senior UI Designer will design user interfaces, mentor team members, and ensure seamless integration and consistency across AAA game projects.
Summary Generated by Built In
Company Description

We need a key player! Frima is looking for a Senior UI Designer to kick off a brand-new project.

We’re Frima, a video game development studio based in Quebec City and Montreal for over 20 years. We bring together hundreds of passionate talents, united by a single ambition: to craft unforgettable games across every platform.

 

We take care of our people:

  • 4.5 days of work per week, year-round. (Friday pm off);
  • Truly flexible working: 100% remote, hybrid or 100% in person, the choice is yours;
  • Up to 7 weeks vacation per year, sick days & personal days: your well-being is important to us.
  • Complete group insurance from day one;
  • A contribution to your RRSP
  • 400$ allowance towards the purchase of ergonomic equipment;

Life at the Studio 

  • Access to chair massages, fresh fruit and snacks, gym, sports activities, etc;
  • Regular presentations of projects and new developments: we keep our team up to date on all Frima developments;
  • Close-knit, caring and inclusive teams, even remotely!
  • Come and discover the rest for yourself!

Job Description

What your weeks are going to look like

  • Propose functional, high-level design solutions tailored to the project’s constraints;
  • Actively participate in art reviews and ideation sessions;
  • Make ergonomics and user experience decisions based on research, data, and best practices;
  • Design functional prototypes to test and validate the user experience with the team;
  • Animate certain interface elements and ensure their seamless integration into the game engine being used;
  • Serve as a main point of contact for UI-related issues on the project, both internally and with the external partner;
  • Actively participate in progress meetings and collaborate with other disciplines to ensure consistency and smoothness in the gameplay experience;
  • Mentor and support UI designers by providing guidance and sharing best practices to ensure deliverable quality and compliance with team standards;
  • Contribute to the evolution of tools, templates, and workflows used for UI across the studio;
  • Take part in project retrospectives and draw learnings to improve future UI processes.

 

Qualifications

What we're looking for

  • College diploma in graphic design, UX/UI design, digital arts, or another related field combined with equivalent experience;
  • Minimum of ten (10) years of experience in UI design or other relevant experience;
  • Demonstrated experience designing interfaces on AAA projects;
  • Team mentorship experience;
  • Experience developing interfaces with Unreal 5.X;
  • Ability to design interfaces for different audiences and platforms (console, PC, mobile);
  • Understanding of the technical constraints related to game production;
  • Strong understanding of user behavior and interface ergonomics;
  • Excellent proficiency with Figma;
  • English proficiency is required to perform the role, as we collaborate with English-speaking partners;
  • Portfolio or demo required. 

 

What we value in our team

  • Strong skills in drawing, coloring, and animation;
  • Autonomy and a strong sense of responsibility;
  • Excellent communication skills in a multidisciplinary collaborative environment;
  • Curiosity and passion for the video game industry.

 

Come be a Game Changer with us! 

 

To find out more about us

https://frimastudio.com/en/about/ 

Additional Information

Come and make a difference with us! #FrimaLife

  • Find out more about us: https://frimastudio.com/a-propos/
  • About our culture: https://vimeo.com/766900522?share=copyLe

 

The masculine gender is used only to lighten the text. Only selected candidates will be contacted.

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The Company
HQ: Québec, QC
262 Employees
Year Founded: 2003

What We Do

Welcome to the world of Frima! We are a video game studio based in Quebec City. Designing and delivering entertaining digital experiences has been our daily obsession since our very beginning in 2003. Our mission? To cultivate creative audacity in the creation of digital entertainment experiences that are acclaimed by our audiences, recognized by our peers and sought after by our partners. Our success lies in our ability to marry our creative boldness with our expertise in data and market analysis in the development of PC/Console and Mobile games. This synergy allows us to always have the right target in our sights, and to hit the bull's eye. Giants like Epic Games, Microsoft and Amazon trust us. Frima also offers challenging careers with excellent opportunities for advancement in game design, programming, visual design, 2D/3D art and animation, and more. We believe that a true work-life balance is what allows our team to innovate and entertain, day in and day out. Facebook: http://facebook.com/frimastudios Instagram: https://www.instagram.com/frimastudio Jobs: https://frimastudio.com/en/careers/

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