Senior UI Artist - WWE 2K

Reposted 24 Days Ago
Be an Early Applicant
Hiring Remotely in California
Remote or Hybrid
75K-140K Annually
Expert/Leader
Gaming • Information Technology • Mobile • Software • Esports
2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices.
The Role
The Senior UI Artist will develop the visual design language for a game, create and polish UI assets, mentor the team, and ensure high-quality user experiences across all game modes.
Summary Generated by Built In

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.


What We Need:

Can you speak in images and design... from layout to typography, shape, color, visual language and iconography. When it comes to UI, are you never quite finished streamlining, polishing, and improving that pixel perfect clarity? If you’re passionate about crafting beautiful user experiences, with art and design that seems to anticipate the player’s next move, we have a role that might interest you. We’re looking for a Senior UI Artist to help create and polish the UI, player status and overall presentation of the next installment of the WWE 2K franchise. You’ll work with a large and versatile team to craft assets and implement a striking and intuitive user experience across every mode of the game, from in-ring wrestling, to story modes, simulations, and a spectacular variety of user content creation tools. WWE 2K is an exciting and challenging game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on innovative technology. We are committed to building the most diverse team possible, so while a list of qualifications is provided below, please do not hesitate to apply if you don’t meet 100% of the qualifications.

 What You Will Do:
  • Work closely with UI and Art leadership to establish and drive the game’s visual design language.
  • Work autonomously and own large sections of the game’s UI
  • Consistently establish the quality bar for the UI team to strive toward. Help mentor and provide feedback to the team as needed.
  • Create, implement, and test UI assets using proprietary tools
  • Receive feedback, implement improvements, polish and bug fixes to UI/flows
  • Work across functions to develop the full scope of game needs
  • Anticipate challenges; build relationships with designers and engineers to improve functionality and visual fidelity.
 Who Will Be a Great Fit:
  • 10+ years of professional experience in a UI/UX role
  • Strong portfolio of UI/UX work showcased in AAA games
  • Proficient with Photoshop, Illustrator, game engines and UI tooling
  • Expert understanding of UI/UX design
  • Strong understanding of graphic design principles such as layout, typography, and color theory application
  • Ability to create high-quality work in a fast-paced environment and able to incorporate feedback from multiple stakeholders from multiple teams
  • Organized, excellent communication skills, passion for games, collaborative demeanor
  • Attention to detail and completeness, ability to see around corners, anticipate issues
  • Love for video games (not just ours!)
 Nice to Have:
  • Experience working in 3D with motion including Maya, Cinema 4D, Element 3D, or other industry standard software
  • Game Industry experience with multiple shipped titles
  • Knowledge of the WWE brand and style

This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $100,200 - $140,300 per year. New York State (inclusive of New York City): $87,100 - $122,000 per year. Washington: $100,200- $140,300 per year. New Jersey: $87,100 - $122,000 per year. British Columbia: $75,700 - $106,000 (CAD) per year.  Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.


To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com

Top Skills

Cinema 4D
Element 3D
Game Engines
Illustrator
Maya
Photoshop
Ui Tooling
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The Company
HQ: Novato, CA
3,505 Employees
Year Founded: 2005

What We Do

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Why Work With Us

We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.

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Employees engage in a combination of remote and on-site work.

We are a blend of onsite, hybrid, and remote roles. Please refer to individual job descriptions for more details on location.

Typical time on-site: Flexible
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