Senior Tools Programmer

Posted 11 Days Ago
Be an Early Applicant
Hiring Remotely in Boston, MA, USA
In-Office or Remote
100K-218K Annually
Senior level
Gaming
The Role
The Senior Tools Programmer enhances development workflows by creating C++ tools for Unreal Engine, manages tool lifecycles, evaluates productivity impacts, and mentors team members.
Summary Generated by Built In
Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED seeks an experienced Senior Tools Programmer to support efforts in enhancing development workflows for Cyberpunk 2, the next mainline Cyberpunk 2077 game. This role requires advanced expertise in creating robust, user-focused tools and proactive engagement in driving innovation across our engineering processes.

Daily Responsibilities

  • Help drive the design and implementation of high-quality, maintainable C++ tools and workflows, primarily for Unreal Engine.
  • Collaborate closely with cross-disciplinary teams to understand complex needs, propose effective solutions, and champion tools development efforts.
  • Independently manage the full lifecycle of tool initiatives, from ideation and prioritization, to deployment and ongoing support.
  • Proactively provide ad hoc tools support, effectively balancing immediate needs against broader development priorities without constant oversight.
  • Evangelize tools best practices, advocating their strategic importance to productivity and quality across the organization.
  • Objectively evaluate the impact of tools and workflows on project productivity to inform prioritization decisions.
  • Mentor and support junior and mid-level engineers, enhancing team capabilities.

Qualifications

  • Extensive experience writing production-level C++ code, with significant, demonstrable contributions to complex, large-scale codebases on collaborative projects.
  • Experience driving projects through their full lifecycle, from concept to deployment and maintenance.
  • Ability to articulate technical concepts, discuss trade-offs, and advocate for quality standards.
  • Experience with planning work according to priorities, risks, and the need to deliver value incrementally.

Nice to have:​​​​​​
(please note these skills are not required for to apply for the position)

  • Extensive experience with Unreal Engine or similar AAA game engines.
  • Proficiency in UI/UX design, specifically with Slate, Editor Utility Widgets, or comparable frameworks.
  • Previous mentorship or technical leadership experience in a game development context.
  • Experience with a scripting language or system, such as Blueprint, Python, MEL.

Additional Information

The application window for this position will close by 10/30/2026.

This job can be hybrid/in-office or fully remote.

Remote roles in the US are only available to candidates that reside in the following states: 
California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave — 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) – $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network — support for working parents.
  • Flexible working hours.

Perks & Professional Growth

  • Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code — we like to keep it casual.

This position is a new role.

Estimated pay range for this position: $118,800 - $217,800 USD annually. 

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

Skills Required

  • Extensive experience writing production-level C++ code
  • Significant contributions to large-scale codebases on collaborative projects
  • Experience driving projects through their full lifecycle
  • Ability to articulate technical concepts and advocate for quality standards
  • Experience with planning work according to priorities and risks
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The Company
HQ: Warsaw
958 Employees
Year Founded: 2002

What We Do

CD PROJEKT RED is home to over 900 game-making professionals from all over the globe. We speak many different languages, but share one love — video games. The studio’s portfolio largely comprises The Witcher series of role-playing games, including 2015’s The Witcher 3: Wild Hunt, which received over 250 Game of the Year awards. In 2020, the studio released its most recent game: Cyberpunk 2077 — a first-person RPG set in a futuristic, high-tech world. Other notable releases include Thronebreaker: The Witcher Tales, and GWENT: The Witcher Card Game — in which players create decks of witcher-world warriors and fight epic card battles with other people around the globe. Headquartered in Warsaw, Poland, CD PROJEKT RED has offices in Kraków and Wrocław, as well as in Los Angeles and Vancouver. The studio is part of the larger CD PROJEKT S.A. Capital Group, which also includes Spokko, a mobile-focused developer responsible for The Witcher: Monster Slayer, and The Molasses Flood, a development studio in Boston, which is currently working on a game based on one of CD PROJEKT RED’s IPs. As the company grows, the overall studio mission remains the same: we strive to create the best RPGs in the world, while always keeping gamers’ needs at the core.

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