Senior Technical Designer

Posted 4 Days Ago
Be an Early Applicant
Montréal, QC, CAN
In-Office
Senior level
Gaming
The Role
Supports level design teams by implementing, integrating, validating, and maintaining mission content, gameplay flows, branching sequences, and visual scripting systems. Reviews implementations against technical and creative standards, troubleshoots mission workflow issues, manages Jira tickets, supports internal mission creation tools, and collaborates with cross-functional teams to improve production quality and efficiency.
Summary Generated by Built In
Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Senior Technical Designer at Ubisoft Montreal, you will support the Level Design team by contributing to the creation, integration, validation, and maintenance of mission content and gameplay flows. You’ll work closely with Level Designers and Technical Design teams to help ensure the quality and consistency of gameplay experiences.

What you’ll do

  • Support the implementation, integration, and validation of mission content, gameplay flows, and branching sequences
  • Collaborate with Level Designers and Technical Design teams to maintain mission quality and consistency
  • Define, document, and improve guidelines related to mission flow and visual scripting
  • Review mission implementations to ensure alignment with technical standards and the project’s creative vision
  • Provide day-to-day support and troubleshoot issues related to mission workflows and scripting
  • Analyze and triage Jira tickets, resolve straightforward issues, and escalate more complex cases when needed
  • Create and maintain node-based scripting systems using proprietary and industry-standard tools
  • Support the testing, validation, and improvement of internal mission creation tools
  • Contribute feedback to improve production tool usability and efficiency
  • Communicate effectively with cross-functional teams to support production needs in a fast-paced environment

Qualifications

What you bring to the team

  • Experience in technical design, mission scripting, or level design support
  • Knowledge of node-based visual scripting systems
  • Familiarity with Unreal Blueprints or similar scripting tools
  • Understanding of mission flow, gameplay integration, validation, and branching logic
  • Ability to troubleshoot technical and production-related issues collaboratively
  • Strong communication and teamwork skills
  • Ability to learn quickly and adapt to new tools and workflows
  • Familiarity with game engines or scripting systems used in game development; programming knowledge is an asset

What to send our way

  • Your CV highlighting relevant skills and experiences
  • Portfolio or project links adapted to the role

Skills Required

  • Experience in technical design, mission scripting, or level design support
  • Knowledge of node-based visual scripting systems
  • Familiarity with Unreal Blueprints or similar scripting tools
  • Understanding of mission flow, gameplay integration, validation, and branching logic
  • Ability to troubleshoot technical and production-related issues collaboratively
  • Strong communication and teamwork skills
  • Ability to learn quickly and adapt to new tools and workflows
  • Familiarity with game engines or scripting systems used in game development
  • Programming knowledge
  • CV highlighting relevant skills and experiences
  • Portfolio or project links adapted to the role

Ubisoft Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Ubisoft and has not been reviewed or approved by Ubisoft.

  • Healthcare Strength Health coverage in the U.S. includes medical, dental, and vision options with HSA funding to cover the deductible, plus access to One Medical and a mental‑health program. Several studios also provide telemedicine and, in some regions, on‑site clinic services.
  • Leave & Time Off Breadth Time off includes paid vacation, holidays, wellness time, volunteer PTO, and a sabbatical available after five years in the U.S. Canadian studios highlight six weeks of vacation and additional local days tied to occasions or seasonal reduced hours.
  • Parental & Family Support Enhanced parental leave with salary top‑ups is emphasized in multiple regions, including Canada. In the U.S., a travel‑expense program supports access to reproductive healthcare when services are out of state.

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The Company
HQ: Montreuil
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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