Senior Technical Designer, Unity

Posted 25 Days Ago
Be an Early Applicant
Hiring Remotely in United States
Remote
Senior level
Gaming • Information Technology • Software
The Role
The Senior Technical Designer will design and implement gameplay systems in Unity, oversee feature development, and ensure analytics and player feedback are integrated into game improvements.
Summary Generated by Built In
About Battle Creek Games

Battle Creek Games is the studio behind some of the most-played racing mobile titles in the U.S., including No Limit 2, Offroad Outlaws, and American Marksman, reaching millions of players worldwide. If you’re excited about contributing to a beloved racing franchise, we’d love to hear from you.

Role Overview

We’re looking for a Senior Technical Designer who bridges product thinking and Unity implementation. You’ll turn player problems and business goals into shippable gameplay, systems, and tools, owning features from concept through live operations. You should be as comfortable writing a crisp design spec and KPI model as you are building a greybox prototype, wiring up ScriptableObjects, and instrumenting analytics.

You’ll partner closely with game designers, engineers, artists, and production to deliver high-impact features for our current and future titles (racing, offroad/sim, and hunting).

What You’ll Do
  • Own features end-to-end: from opportunity sizing and spec → prototype → production → liveops iteration.

  • Design & implement gameplay systems (progression, events, economy, meta, tuning, difficulty, reward loops) directly in Unity + C#.

  • Prototype quickly in-editor (greybox levels, temp UI/UX flows, state machines) to validate fun and feasibility.

  • Author tools & pipelines (editor utilities, data-driven configs, ScriptableObject frameworks) that speed up content creation.

  • Instrument analytics (events, funnels) and define success metrics/KPIs; run A/B tests and use results to iterate.

  • Balance & tune economies and rewards with a practical view of retention and monetization.

  • Partner with engineering on performant, memory-safe implementations for mobile (Addressables, asset budgets, profiling).

  • Collaborate with art & UI/UX to land interactions, feedback, and polish it to feel authentic to our genres.

  • Write clear specs & docs (goals, acceptance criteria, telemetry plans) that align cross‑functional teams.

  • Champion players: review feedback, triage issues, and prioritize changes that meaningfully move core KPIs.

What You’ll Need
  • 6+ years in game design or technical design, with Unity as your primary engine.

  • Shipped at least 2 titles (mobile F2P preferred) with live operations experience.

  • Strong C# for gameplay scripting, tools, and data pipelines (ScriptableObjects, Editor tooling, Timeline/Playables, Prefab variants, Addressables).

  • Demonstrated product mindset: can set goals, define KPIs, estimate impact, and make tradeoffs.

  • Comfort with analytics (event schemas, funnel thinking) and experimentation (A/B tests, Remote Config).

  • Solid grasp of mobile performance constraints: batching, memory budgets, quality tiers, frame time, profiling.

  • Excellent communication: concise specs, thoughtful feedback, and cross‑discipline collaboration.

Nice to Have
  • Vehicle handling, tuning, and customization systems (garages, parts, upgrades, cosmetics).

  • Competitive features (leaderboards, leagues, live events, matchmaking constraints).

  • UGC-friendly tooling (level/track params, surface types, checkpoints, spawn logic).

Why Join Battle Creek Games?
  • Impactful Contribution: Play a hands-on role in advancing one of our most popular racing titles.

  • Collaborative Culture: Enjoy a supportive environment where cross-team collaboration and rapid iteration are highly valued.

  • Professional Growth: Expand your expertise by working alongside experienced teammates hailing from EA, Small Giant Games, Rovio, and Pocket Gems.

  • Competitive Compensation: Receive a comprehensive benefits package, including health insurance, paid time off, and flexible work options.

Ready to Accelerate Your Career?

If you’re excited about creating top-tier racing experiences for millions of players, and you thrive in a dynamic, collaborative setting, send us your resume, portfolio (if available), and a brief introduction to your background. Join us and help take our multiple titles to the next level!
At Battle Creek Games, we believe our strength comes from the diversity of our players and our team. We’re committed to building an inclusive environment where everyone, regardless of race, ethnicity, religion, gender identity or expression, sexual orientation, national origin, disability, age, veteran status, or background can do their best work.
We welcome candidates from all walks of life and encourage you to apply, even if your experience doesn’t line up perfectly with every qualification listed. What matters most to us is passion, creativity, and a drive to help us build games that millions of players love.
Battle Creek Games is proud to be an equal opportunity employer.

Top Skills

Addressables
C#
Scriptableobjects
Unity
Am I A Good Fit?
beta
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
HQ: Boulder, CO
7 Employees

What We Do

Battle Creek Games is a leader in mobile gaming, proudly creating experiences that engage millions of players worldwide every day. With a portfolio that includes Offroad Outlaws, No Limit Drag Racing 2, American Marksman, and Offroad Outlaws Drag Racing, we’ve established ourselves as innovators in the racing and hunting game genres.

Our games attract a passionate and loyal community, with over 500,000 daily active users and more than 5 million monthly active users. This success is a testament to our commitment to delivering high-quality, immersive gameplay that keeps players coming back for more.

Founded by gaming enthusiasts with a vision for creating exceptional mobile games, Battle Creek Games has grown into a powerhouse studio with a track record of delivering top-performing titles. We pride ourselves on blending cutting-edge technology, creative design, and player-first thinking to stay ahead in the competitive mobile gaming industry.

At Battle Creek Games, we’re not just building games; we’re building a legacy of engaging, memorable entertainment that resonates with players around the world.

We’re hiring! As we continue to grow, we’re actively looking for passionate, talented individuals to join our team. If you love mobile gaming, thrive in a fast-paced environment, and are ready to push boundaries, we want to hear from you.

Join us on this incredible journey as we redefine what’s possible in mobile gaming.

Similar Jobs

SailPoint Logo SailPoint

Director, Product Management

Artificial Intelligence • Cloud • Sales • Security • Software • Cybersecurity • Data Privacy
Remote or Hybrid
2 Locations
2461 Employees
173K-321K Annually

Work & Co Logo Work & Co

Design Lead

Agency • Artificial Intelligence • Mobile • Software • Consulting • Design
Remote or Hybrid
United States
451 Employees
74K-220K Annually

Work & Co Logo Work & Co

Senior Design Lead

Agency • Artificial Intelligence • Mobile • Software • Consulting • Design
Remote or Hybrid
United States
451 Employees
94K-294K Annually

Pluralsight Logo Pluralsight

Enterprise Account Executive

Edtech • Information Technology • Software
Remote or Hybrid
USA
1300 Employees
224K-280K Annually

Similar Companies Hiring

LayerOne Thumbnail
Software • Information Technology • Artificial Intelligence
New York, NY
15 Employees
PRIMA Thumbnail
Travel • Software • Marketing Tech • Hospitality • eCommerce
US
15 Employees
Scotch Thumbnail
Software • Retail • Payments • Fintech • eCommerce • Artificial Intelligence • Analytics
US
25 Employees

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account