Senior Technical Artist

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Hiring Remotely in United Kingdom
Remote
Digital Media • Gaming • Software
The Role

Senior level. Fully remote in the UK available. 12-month fixed term contract.

As a Senior Technical Artist you will play a critical role in driving the look of our games, playing an important role in developing visual features and shaping the art production pipelines we use in development.

You will create tools and processes to help streamline our artists’ daily workflows and assist the wider team in delivering assets and features on time and within technical budgets.

  • Team up with the Art and Code Leads to bring the artistic vision to life, and make sure it meets all project requirements.
  • As someone with experience, it's crucial to identify and solve problems before they impact the development team. Being proactive is a key part of this role.
  • We're always looking for ways to improve, so you will help implement new techniques that can make our art pipeline more efficient.
  • Ensure our content looks amazing across all platforms, via art optimisation.
  • You will be the bridge between art and programming teams, so you will collaborate effectively with the team and keep things running smoothly.
  • Create and test any new tools before they go live.
  • Sharing knowledge of best practices within the team.
  • Communication is key, so you'll make sure we're regularly keeping the art team in the loop on any technical constraints and the reasons behind them.

Requirements
  • Hands-on experience working with proprietary engines preferred.
  • Good knowledge of CG fundamentals (modelling, texturing, shading, lighting etc) within Maya, Max, Blender or similar.
  • Ability to debug and optimise complex assets and implement efficient rendering and VFX techniques.
  • Shader programming knowledge and HLSL/GLSL experience.
  • Ideally coding exposure in C++ (to edit things that have a layer of modifications).
  • Procedural generation experience.
  • Experience developing Blender plugins and pipelines beneficial.

Role Information: EN

Studio: Wushu

Location: Europe, United Kingdom, Liverpool

Area of Work: Game Development

Service: Create

Employment Type: Full Time, Contract

Working Pattern: Remote


Benefits
  • 25 days holiday + bank holidays (pro rata)
  • Christmas shutdown
  • Flexible working hours
  • x 4 Half-day Fridays (during the summer months)
  • A day off on your birthday
  • Employee Assistance Programme (EAP)
  • Comprehensive Medical Insurance
  • Weekly Yoga Class
  • Anti-Crunch ethos
  • Referral Bonus Scheme
  • Bike2Work Scheme
  • Social Events
  • Charity Events
  • Branded merchandise

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The Company
HQ: Dublin, Dublin
4,788 Employees
Year Founded: 1998

What We Do

Keywords Studios is an international technical and creative services provider to the global video games industry and beyond. We bring to life digital content that entertains, connects, challenges and educates people worldwide. Established in 1998, and now with more than 65 facilities in 22 countries strategically located in Asia, the Americas, Australia and Europe, we provide integrated art creation, marketing services, software engineering, testing, localization, audio and customer care services across more than 50 languages and 16 games platforms to a blue-chip client base of more than 950 clients across the globe.

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