Senior Systems & Economy Designer - Monster Hunter Now

Reposted 10 Days Ago
Be an Early Applicant
Tokyo, JPN
In-Office
Senior level
Gaming • Mobile
Scopely is a global interactive entertainment and mobile-first video game company.
The Role
The Senior Systems & Economy Designer will run the game economy, design new features, optimize KPIs, and collaborate across teams to enhance player experience.
Summary Generated by Built In

Niantic Labs, creator of hit games including Pokémon GO, Monster Hunter Now, and Pikmin Bloom is seeking a Senior Systems & Economy Designer to help shape the future of Monster Hunter Now by designing high quality game experiences that delight and engage our avid players. We’re a fast paced, multi-disciplinary team of game makers, software developers and creative professionals based in Tokyo, San Francisco, and Seattle. You will be responsible for running the game economy and ensuring new features and game events deliver a well balanced and integrated game loop that improves both KPIs and player experience; living up to the bold vision for Monster Hunter Now, helping merge the virtual with the real world and inspiring people to explore together!

Responsibilities
  • Collaborate with Product, Production, Data, and Feature Designers to drive systems design across the feature roadmap and live ops calendar.
  • Thoughtfully run the game economy, balancing resource sources, sinks, and progression across the entire player lifecycle.
  • Plan out the long term progression strategy for the game, integrating new progression systems, content releases, and balancing for both mature and early game players.
  • Partner with Product, Live Ops and Data to find high impact optimization opportunities across the live game experience.
  • Take accountability for driving KPI impact via ownership of key gameplay metrics directly tied to economy design.
  • Promote understanding of key game systems from market comps to influence roadmap and design decisions, driving more effective decision making.
  • Collaborate with Live Ops leadership to ensure every event is contemplated and accretive to the overall game economy.
  • Collaborate with Feature Designers to ensure every feature release is deeply integrated and accretive to the core progression loops.
  • Collaborate with cross-functional team members and stakeholders, including regular and reliable attendance and participation in key meetings.
  • Act as a driver of culture on the team, fostering learning, collaboration, player centricity, and excellence with an outcome oriented approach.
  • Required in-office 3 days per week on Tuesday, Wednesday, and Thursday.
Qualifications
  • 5+ years experience in free to play game systems and economy design.
  • Track record of leading game economies in successful free to play mobile games post-launch.
  • Experience positively impacting KPIs via systems design for new game features.
  • Deep understanding of game economy and live operations in midcore games.
  • Expertise with analyzing and interpreting data to make data informed decisions.
  • Excellent verbal and written communication in both English and Japanese.
  • Ability to mentor, and lead by example to develop team members.
  • Flexibility in a demanding team environment.
  • Passion for video games; an avid gamer with a proven understanding of mobile games.
  • Have worked on a high profile game with a significant amount of daily active users.
  • Ability to work in a fast-paced hybrid environment and handle stress appropriately and ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice.
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including asynchronous interactions with others.
  • Belief in the value of bringing people together through games to explore in the real world.
  • Based in Japan.
Plus If...
  • Deep understanding and/or fandom of the Monster Hunter franchise
  • Familiarity as a player with Monster Hunter Now, Pikmin Bloom, and/or Pokemon Go
  • Experience, interest, and excitement around AR games or features
  • Experience in other related fields such as UX Design, Engineering, Data, Production or Product
About Scopely

Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.

Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come.

Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.

Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/. 

Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @scopely.com.

Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact [email protected]. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice.

Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.

Top Skills

Data Analysis
Economy Design
Game Design
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The Company
HQ: Culver City, CA
2,669 Employees
Year Founded: 2011

What We Do

Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences based on both original and licensed IP, including “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “Scrabble® GO,” “WWE Champions," “Yahtzee® With Buddies,” and "Stumble Guys," among others. Scopely creates, publishes and live-operates immersive games that empower a directed-by-consumer™ experience. Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the mobile games industry. Recognized multiple times as one of Fast Company’s "World’s Most Innovative Companies" and Built In's "Best Places to Work," Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years. Scopely has global operations in Bangalore, Barcelona, Boulder, Dublin, London, Los Angeles, Sevilla, Shanghai, Singapore, Seoul, Tel Aviv, Tokyo and more! Scopely is home to many internal game development teams, or Scopely Studios, including: Boundless Entertainment, DIGIT, Genjoy, Hijump, Omnidrone and Parallel, among others, with additional studio partners in seven countries across four continents. For more information, visit scopely.com.

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