Senior System Software Engineer - Robotics Simulation

Reposted Yesterday
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Santa Clara, CA
In-Office
148K-288K Annually
Senior level
Artificial Intelligence • Computer Vision • Hardware • Robotics • Metaverse
The Role
The role involves designing and improving robotics workflows, building tools for simulation and testing, and supporting community development initiatives.
Summary Generated by Built In

NVIDIA Isaac Sim is a cutting-edge robotics simulation platform that empowers researchers and engineers to accelerate the development and deployment of intelligent robots. Leveraging the power of NVIDIA's AI and GPU technologies, Isaac Sim offers a realistic and scalable environment for training, validating, and optimizing robots for real-world scenarios.

We are now looking for a System Software Engineer for our Robotics Simulation Team! As a Robotics Software Engineer at NVIDIA, you will play a key role in advancing the field of robotics by working on state-of-the-art technology and infrastructure. You will be part of a dedicated team focused on developing and deploying robotics systems that blend both simulation and real-world applications. If you are enthusiastic about building infrastructure that removes friction and directly enables a team's ability to iterate rapidly, while gaining exposure to the complex challenges of production-grade robotic software, this position is right for you!

What you’ll be doing:

  • Partner with customers and UI/UX teams to design and improve robotics workflows

  • Build and integrate tools for robot configuration, simulation, and testing

  • Improve user-facing documentation, tutorials, and examples to enhance user experience

  • Support and help drive community driven development and open-source initiatives

What we need to see:

  • BS, MS, or PhD in Computer Science, Simulation, or related field (or equivalent experience)

  • 5+ years of systems software engineering experience

  • Strong C/C++ and Python programming skills

  • Experience supporting community-driven software development and support

  • Experience with physics simulation, robotics, or motion planning and controls

  • Excellent interpersonal skills and ability to work effectively with cross-functional teams, principal engineers, and architects across organizational boundaries and geographies

Ways To Stand Out from the crowd:

  • Background with Isaac Sim, Omniverse, USD, MJCF, URDF, and CAD formats

  • Experience with physical robots, reinforcement learning, and synthetic data generation

  • Familiarity with UI/UX for user and developer facing tools

  • Experience shipping and supporting software products

With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working with us and our product lines are growing fast in some of the hottest fields such as virtual reality, deep learning, artificial intelligence, and more. Come join us at NVIDIA!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 218,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until January 13, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Top Skills

C/C++
Cad
Isaac Sim
Mjcf
Omniverse
Python
Urdf
Usd
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The Company
HQ: Santa Clara, CA
21,960 Employees
Year Founded: 1993

What We Do

NVIDIA’s invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, NVIDIA is increasingly known as “the AI computing company.”

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