Senior System Software Engineer, GPU

Posted 15 Days Ago
Be an Early Applicant
Warsaw, Warszawa, Mazowieckie
In-Office
Senior level
Artificial Intelligence • Computer Vision • Hardware • Robotics • Metaverse
The Role
The role involves working on graphics products and optimizing the cloud gaming experience by profiling and debugging game engines, collaborating with hardware teams, and assessing new hardware features.
Summary Generated by Built In

We are seeking a System Software Engineer to work on graphics products. Our charter is to build the most stable cloud gaming experience and ensure optimal performance per watt. The best candidates will have strong C++ programming skills, thorough knowledge of graphics concepts and algorithms, a solid foundation of systems software with emphasis on game engines and graphics driver profiling, and a good understanding of current generation graphics hardware architecture. Excellent interpersonal skills and a dedication to meticulous engineering practices are a requirement. As a system software engineer, you will extensively use your knowledge of game engines, graphics concepts, operating systems, algorithms, and computer architecture to provide robust and efficient solutions to develop and maintain graphic stack.

What you'll be doing:

  • Working closely with graphics hardware and driver teams through the product development life cycle of gaming servers, as well as contribute to game performance improvement efforts.

  • Responsible for profiling and debugging game engine inefficiency on our hardware and drive solutions to overcome those.

  • You will assess new hardware features that should be important for our upcoming releases and measure the impact on performance and power.

  • This job will require an understanding of our hardware and software architecture.

What we need to see:

  • BS or MS degree in one of the areas of Electrical Engineering, Computer Engineering, Computer Science (or equivalent experience)

  • 10+ years proven experience in a related hardware/software position

  • Expert in one of the graphics APIs, preferably DX12 or Vulkan. Thorough understanding of graphics pipeline.

  • Strong C/C++ programming skills

  • Previous experience of working on a large system software code base is preferable

  • Very strong problem solving and debugging skills

  • Ability to self-manage, show leadership, and have good interpersonal skills

Top Skills

C++
Dx12
Vulkan
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The Company
HQ: Santa Clara, CA
21,960 Employees
Year Founded: 1993

What We Do

NVIDIA’s invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, NVIDIA is increasingly known as “the AI computing company.”

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