Senior Software Engineer

Reposted 6 Days Ago
Be an Early Applicant
San Mateo, CA, USA
In-Office
193K-290K Annually
Senior level
Gaming
The Role
Lead rapid prototyping of PoC research in computer graphics, computer vision, and machine learning to evaluate algorithms for production. Conduct R&D in human modeling and simulation, camera and image‑sensor simulation, and face/pose tracking for VR/AR hardware. Develop data-generation pipelines using graphics APIs and 3D tools, and implement ML systems with TensorFlow/PyTorch to support immersive AR/VR experiences.
Summary Generated by Built In

Why Sony Interactive Entertainment?

Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

Senior Software Engineer

San Mateo, CA


Role Overview

Sony Interactive Entertainment LLC seeks a Senior Software Engineer in San Mateo, CA to lead rapid prototyping of proof-of-concept (PoC) research initiatives in computer graphics, computer vision, and machine learning to evaluate feasibility of emerging algorithms for production deployment.


Requirements

  • Master’s degree in Computer Science or related field or equivalent and three (3) years of experience working on R&D of human modeling and simulation systems for hardware design and machine learning (ML) algorithm optimization; performing camera and image sensor simulations to enable computer vision (CV) and ML applications; applying CV AI and ML techniques, including object detection, tracking, and recognition to address internal downstream tasks, including face related tracking for VR/AR headset hardware; utilizing modern computer graphics pipelines and frameworks, including OpenGL, Vulkan and DirectX to contribute to data generation projects; employing computer graphics simulation technologies focused on human modeling, including hair, muscle, and skin deformation to simulate/generate hyper realistic assets; utilizing 3D animation tools and middleware game engines, including Maya, Blender, Unreal Engine and Unity to develop 3D CCD content for assets generation; using machine learning frameworks, including TensorFlow and PyTorch for system design and data processing; and applying AR/VR development techniques to create immersive graphics experiences.
  • Telecommuting and/or working from home may be permissible pursuant to company policies.

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.


At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 

In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.


The estimated base pay range for this role is listed below.

$193,300 – $289,900/year


Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.


Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.



Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.


Skills Required

  • Master's degree in Computer Science or related field or equivalent and three (3) years of experience working on R&D of human modeling and simulation systems for hardware design and ML algorithm optimization
  • Performing camera and image sensor simulations to enable computer vision and ML applications
  • Applying computer vision, AI, and ML techniques including object detection, tracking, and recognition (including face-related tracking for VR/AR headset hardware)
  • Utilizing modern computer graphics pipelines and frameworks such as OpenGL, Vulkan and DirectX for data generation projects
  • Employing computer graphics simulation technologies focused on human modeling, including hair, muscle, and skin deformation to generate hyper-realistic assets
  • Utilizing 3D animation tools and middleware game engines, including Maya, Blender, Unreal Engine and Unity to develop 3D content for asset generation
  • Using machine learning frameworks such as TensorFlow and PyTorch for system design and data processing
  • Applying AR/VR development techniques to create immersive graphics experiences

PlayStation Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about PlayStation and has not been reviewed or approved by PlayStation.

  • Healthcare Strength The package includes medical, dental, vision, prescription coverage, mental wellbeing programs, disability, and life insurance. Feedback suggests coverage breadth is a consistent strength that helps anchor overall comp satisfaction.
  • Retirement Support U.S. offerings include a 401(k) with a company match along with student‑loan repayment and a college‑savings plan match. These financial supports are positioned as strong additions to total compensation.
  • Parental & Family Support Offerings include paid parental and family‑care leave, fertility and family‑forming support, backup care, and child developmental resources. Feedback suggests these programs are valued and contribute to a well‑rounded package.

PlayStation Insights

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The Company
HQ: San Mateo, CA
8,768 Employees
Year Founded: 1994

What We Do

PlayStation has been at the forefront of interactive and digital entertainment since the debut of our first console in 1994. Our products delight millions across the world through incredible games, cutting edge experiences and access to many types of media. This commitment to amazing our fans is at the core of who we are and one we share with Sony Corporation, internationally known as a leader in music, movies and consumer electronics. We can only achieve this goal by welcoming talented people and empowering them to do their best work. From game developers to data scientists, software engineers to cybersecurity experts, marketing to accounting and finance professionals, we’re always looking for talented people who share a passion for creating and our commitment to delivering amazement.

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