Senior Software Engineer, Teleoperation & XR

Reposted 19 Days Ago
Be an Early Applicant
2 Locations
In-Office
Senior level
Artificial Intelligence • Robotics
The Role
Design and implement low-latency teleoperation and XR systems across the stack: build Unreal Engine operator apps, optimized data streaming over unreliable networks, device frontends (Android/embedded), integrate hardware SDKs, write shaders, and scale infrastructure with observability and CI automation.
Summary Generated by Built In

Persona AI is developing and commercializing rugged, multi-purpose humanoid robots that perform real work. Persona’s founding team has a decades-long history in humanoid robotics, bionics, and product development delivering robust hardware that has touched the stars, worked miles below the surface of the ocean, and even roamed Disney Parks. Our mission is focused squarely on shipping beautiful, reliable products at massive scale, while building a customer-focused team to achieve these aims.

We are looking for the next addition to our team, a Senior Software Engineer who specializes in Teleoperation and XR. The Teleoperation Team bridges the gap between biological and artificial intelligence. The core challenge is an AR/XR one: building immersive interfaces that let human operators feel genuinely present inside a robot's body. We measure success by how natural that presence feels — which means latency isn't just a systems constraint, it's a human one. Disorientation, broken immersion, and lag are the enemy. We own the full hardware, firmware, and software stack end-to-end, which gives us the freedom to go as deep as the problem requires. There's no playbook for this yet. Sim-to-real gap not included.

What You’ll Build

  • An immersive operator interface for our humanoid fleet, built in Unreal Engine or a comparable real-time 3D engine, with a genuine focus on usability and safety

  • Low-latency, fault-tolerant data streaming pipelines over unreliable real-world transports (WiFi, cellular, the messy real world)

  • Immersive frontend systems for Android and embedded Linux AR devices in Rust, C++, Unity, or OpenXR

  • Software that interfaces directly with hardware SDKs for robot sensing and control, and web APIs for data collection and remote operation

  • Custom shaders and ray-traced rendering pipelines that give operators high-fidelity spatial feedback without sacrificing frame rate

  • Real-time pipelines integrating motion capture and hardware prototypes for human demonstration and training data capture

  • Monitoring, metrics, and alerting infrastructure that scales with a growing fleet

What We’re Looking For

  • 5+ years in software, with at least 3 years building 3D/XR or real-time interactive applications

  • Strong Rust and solid Python for tooling and test harnesses

  • Deep Linux experience, including embedded and firmware-level environments

  • Solid open source chops: navigating complex dependencies, modifying codebases, contributing upstream; prior OSS contributions are a real plus

  • Good networking fundamentals: TCP/IP, WiFi, cellular, BLE

  • Familiarity with robotic control concepts: kinematics, 3D geometry, sensor integration

  • Bachelor's degree in Computer Science, Robotics, or a related field

  • Strong ownership and communication skills; comfortable partnering across hardware and firmware teams

Bonus Points

  • Expertise in a real-time 3D or game engine

  • Track record delivering XR features on Android or embedded Linux using OpenXR

  • GPU profiling, shader authoring, and ray tracing experience

  • Familiarity with modern build systems like Nix or Bazel

  • Android development experience

Why join Persona AI?

  • You'll shape technology that's redefining the possibilities of robotics and human interaction.

  • Work alongside passionate teammates who value diversity, creativity, and continuous learning.

  • Enjoy full access to advanced prototyping tools, labs, and the freedom to experiment and innovate.

  • We offer competitive compensation, excellent benefits, flexible work environment, and equity opportunities.

Persona AI embraces diversity and equal opportunity in a serious way. We are committed to building a team that represents a variety of backgrounds, perspectives, and skills. We believe the more inclusive we are, the better our work will be.

Top Skills

Android
Arcore
Bazel
Bluetooth/Ble
C++
Cellular
Embedded Linux
Ethernet
Gpu Profiling
Linux
Motion Capture
Nix
Openxr
Python
Rust
Shaders
Stereokit
Tcp/Ip
Unity
Unreal Engine
Web Apis
Wifi
Windows
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The Company
20 Employees
Year Founded: 2024

What We Do

We're hiring talented engineers who can’t wait to put tough humanoids to work. Visit our website to see open positions and apply.

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