Senior Software Engineer, Native Editor Platform

Posted 20 Days Ago
Hiring Remotely in USA
Remote or Hybrid
136K-204K Annually
Senior level
AdTech • Artificial Intelligence • Gaming • Machine Learning • Software • Virtual Reality • Metaverse
Unity is the leading platform to create and grow games and interactive experiences.
The Role
In this role, you will develop cross-platform API abstractions for the Unity Editor across Windows, macOS, and Linux, focusing on modern C++ development and platform-specific APIs.
Summary Generated by Built In

The opportunity
The Unity Editor Platform Team is looking for an experienced software engineer with an excellent working knowledge of modern C++ and desktop platform APIs to join our team of seasoned developers.

Our team focus is to provide the native foundation of the Unity Editor application across Windows, macOS and Linux. A successful developer in this role will have proven modern C++ development experience, as well as experience in at least one native platform API from Win32, Cocoa or GTK. The team’s goal is to provide abstractions to C# features that behave consistently across platforms while making use of the strengths of the editor user’s chosen platform.

What you'll be doing

  • Proven modern C++ development skills
  • Experience with Win32, Cocoa (Objective-C) or GTK
  • The proven ability to foster and maintain cross-team partnerships with worldwide teams
  • Native debugger experience to root-cause and solve difficult platform issues
  • A passion for maintaining a rock-solid foundation while also moving the Unity Editor platform forward

What we're looking for

  • Collaborating daily with a team of senior engineers with extensive platform development experience
  • From design to delivery, develop cross-platform API abstractions on Windows, macOS and Linux
  • Keep the Unity Editor up-to-date on target operating systems by implementing support for new OS features and adapting to current OS design guidelines
  • Support our existing users and partners by maintaining and improving our existing codebase
  • Contribute to our team roadmap by working with Product Managers and partner teams worldwide to plan and deliver new authoring experiences for the Unity Editor

You might also have

  • C# development experience
  • Postmortem debugging experience (Windows dump files, macOS/Linux core dumps)
  • Installer authoring
  • Performance testing experience
  • Refactoring large legacy codebases

Additional information

  • Relocation support is not available for this position
  • Work visa/immigration sponsorship is not available for this position

Life at Unity
We offer a wide range of benefits designed to support employees' well-being and work-life balance. You can read more about them on our career page.

Unity [NYSE: U] is the leading platform to create and grow games and interactive experiences. Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing.

As of the third quarter of 2024, more than 70% of the top 1,000 mobile games were made with Unity, and in 2024, Made with Unity applications had an average of 3.7 billion downloads per month. For more information, please visit Unity.

Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

Your privacy is important to us. Please take a moment to review our Prospect Privacy Policy and Applicant Privacy Policy. Should you have any concerns about your privacy, please contact us at [email protected].

#SEN #LI-LM1

*Note: Certain locations require a good faith disclosure of the base salary range for the role. The actual salary for the successful candidate may differ based on location, experience, and other job-related factors.

Gross pay salary
$135,800$203,600 USD

Top Skills

C#
C++
Cocoa
Gtk
Win32
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The Company
HQ: New York, NY
4,500 Employees
Year Founded: 2004

What We Do

Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, manufacturers, and more, use Unity to bring their imaginations to life across all major platforms, from mobile, PC, and console, to extended reality (XR).

Why Work With Us

We believe the world is a better place with more creators in it. This is at the core of our business because we believe our technology can change the world. Our products give content creators the tools to not just entertain but to create innovative RT3D experiences and deliver better processes for almost every industry.

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