Senior Software Engineer, Embedded Android

Posted One Month Ago
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Tokyo, JPN
Hybrid
Senior level
AdTech • Artificial Intelligence • Gaming • Machine Learning • Software • Virtual Reality • Metaverse
Unity is the leading platform to create and grow games and interactive experiences.
The Role
Bring Unity's real-time 3D runtime to embedded Android and AAOS in automotive, integrate Unity into native Android apps, build graphics/windowing layers, profile and optimize runtime on constrained SoCs, collaborate with OEMs to resolve issues, and raise engineering quality through design, reviews, and automated testing.
Summary Generated by Built In
The opportunity

Make Unity run everywhere! That is the mantra of the Embedded OS Platforms team. Users expect stunning interactive experiences everywhere: from in-car infotainment systems and digital cockpits to touch-screen kiosks in showrooms and at sporting events. Unity is at the forefront with our scalable, performant runtime engine and Unity Editor workflow.

We are looking for a senior software engineer to join our growing team. The team builds and supports the Unity versions that run on Embedded platforms, like Embedded Linux, QNX and Android Automotive OS. As UX evolves to include multiple screens, layering of 3D content with other applications and rich multi-touch input, our platform grows to match expectations.


Unity is committed to solving the hardest technical challenges, and this role plays a key part in delivering industry solutions for our customers. You will work with teams across Unity, including industry teams who work directly with customers and R&D teams responsible for cross-platform support, systems architecture, libraries, as well as runtime optimization.

Your impact

You'll be part of a small, senior team with a strong impact. The code you write ships in production vehicles, and your work directly unblocks Unity's embedded and automotive business. You'll help define the technical bar across the team and shape how Unity supports the next generation of software-defined vehicles.


Why you'll love it

Genuinely hard problems at the frontier of Real Time 3D and embedded systems. Contribution to cutting edge automotive HMI experiences. A diverse range of responsibilities spanning feature work and customer support. Real ownership, agency and opportunities to grow in a small and senior team that turns the needle and moves the industry forward.


What you'll be doing
  • Bring Unity's Real Time 3D runtime to embedded platforms, like Embedded Linux, QNX and Android Automotive OS, developing new features and integrations that address the needs of industries like the automotive HMI market.
  • Build the graphics and windowing layer that powers multi-screen, multi-touch digital cockpits and HMIs.
  • Profile and optimize KPI like runtime performance, memory, startup/load time and iteration speed of Unity for resource-constrained embedded SoCs across platforms.
  • Partner directly with customers like automotive OEMs as a technical point of contact, investigating issues, removing performance bottlenecks, and setting customers up for production success.
  • Raise the engineering bar for a small and senior team through design discussions, code reviews, and automated testing .

What we're looking for
  • Languages: Proficiency in C/C++/C# and building scalable feature sets in a large multithreaded codebase.
  • Embedded Platforms: Experience developing for Embedded Linux, QNX and hypervised environments.
  • Graphics Engineering: Experience developing against Vulkan and OpenGL ES applied to Real Time 3D and UI rendering.
  • Performance optimization: Profiling and optimization on resource-constrained hardware using CPU/GPU/IO tooling.
  • Customer collaboration: Working directly with customers on technical issues, with business-level English.
  • Team influence: Become an established senior engineer who guides the team on large cross-platform initiatives.

You might also have
  • Experience working with or developing Real Time 3D game engines (Unity, Unreal, Godot).
  • Hands-on game development experience.
  • Experience developing for embedded and automotive SoC (Qualcomm SA8295/SA8775P, NXP i.MX8/i.MX95, NVIDIA Jetson/DRIVE Orin).
  • Experience working on automotive HMI (cluster, infotainment, ADAS, map navigation).
  • Android platform: Hands-on AAOS or AOSP development experience on the platform layer, experience integrating into the Android lifecycle as well as using the Android compositing stack (SurfaceFlinger, HWComposer, Gralloc, EGL).

This range reflects the anticipated base salary for this position. Beyond base salary, this role may be eligible for equity awards and participation in our company incentive plans (such as annual discretionary bonuses or sales commissions). The final offer amount will depend on several factors, including geographic location and the candidate’s relevant experience, professional background, and skill set.

Benefits


At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.


Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.


While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program

Life at Unity


Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality. For more information, please visit www.unity.com.


Unity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, disability, gender, or any other protected status in accordance with applicable law. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.


This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.


Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.


Your privacy is important to us. Please take a moment to review our Prospect and Applicant Privacy Policies. Should you have any concerns about your privacy, please contact us at [email protected].

Skills Required

  • Proficiency in C, C++, and C# and building scalable, multithreaded systems on Linux/Android
  • Hands-on Android/AOSP development across app and platform layers including HALs (AIDL), the Android build system (Soong/Blueprint), and Android framework/lifecycle
  • Working knowledge of Vulkan and OpenGL ES and the Android graphics/compositing stack (SurfaceFlinger, HWComposer, Gralloc, EGL) applied to real-time 3D and UI rendering
  • Experience profiling and optimizing performance, memory, startup/load time on resource-constrained hardware using CPU/GPU/IO tooling
  • Experience collaborating directly with customers on technical issues and business-level English communication
  • Android Automotive OS (AAOS) / digital-cockpit / IVI HMI experience and integrating Unity as a Library (UAAL) and IL2CPP
  • Embedded engineering and cross-platform porting across Android, embedded Linux, and RTOS (ARM64/ARM32)
  • Experience with RTOS (QNX, Integrity) and automotive SoCs (Qualcomm SA8295/SA8775P, NXP i.MX8/i.MX95, NVIDIA Jetson/DRIVE Orin)
  • Modern C++ (C++17/20) and exposure to Rust in AOSP
  • Background in adjacent real-time or safety-aware domains (games, simulation, robotics, AR/VR, aerospace, medical devices)

Unity Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Unity and has not been reviewed or approved by Unity.

  • Healthcare Strength — Core medical, dental, vision, life/disability, and mental‑health/EAP offerings are positioned as comprehensive across eligible locations. This breadth aligns with large‑tech standards and is highlighted in official materials.
  • Retirement Support — A 401(k) plan with employer matching is part of the U.S. package. Retirement benefits are characterized as competitive and a stable element of total rewards.
  • Parental & Family Support — Paid parental leave and family‑care support are emphasized, with indications of generous time off for new parents. These programs are presented as global in scope, with specifics verified by location.

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The Company
HQ: San Francisco, CA
4,500 Employees
Year Founded: 2004

What We Do

Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality.

Why Work With Us

We believe the world is a better place with more creators in it. This is at the core of our business because we believe our technology can change the world. Our products give content creators the tools to not just entertain but to create innovative RT3D experiences and deliver better processes for almost every industry.

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