At Procreate we're dedicated to making exceptional creative tools by combining beautiful user experiences with high performance engineering. Used by millions around the globe, Procreate is committed to placing more power in the hands of creatives.
We’re looking for our first dedicated Senior Software Engineer to help in the pursuit of our ambitious product roadmap. You’ll have deep technical experience in compression engineering and transcoding and a collaborative approach to engineering. You'll solve complex technical problems and help define the parameters of our projects in the video engineering area.
The role
This a critical role in which you'll make an impact on both the code base as well as from the perspective of people management. Your experiences will allow you to make contributions as an individual contributor while also leading, managing and guiding junior engineers as an engineering stakeholder.
The role sits within our product development team, and you’ll report to Michael Shaw, our CTO. You'll work closely with the engineering team, the executive and members of other departments to align engineering with other critical business functions. Your work will provide additional structure and certainty to the development process and relieve the Executive member of the engineering team of people management functions, allowing them to focus on both executive and development duties.
What you'll do
- Low latency video encoding. This role will suit an Engineer that has significant experience working in a company that specialises in video processing. You will be at the centre of development and your skill set will boost our current capabilities. Your priority will be to understand our current video pipeline, make improvements to existing work and support the product road map overall.
- Working autonomously yet collaboratively. You’ll need to be comfortable working with a high degree of autonomy and be able to act in an advisory capacity on video processing - we're looking for someone that is happy to take others on the journey with them. Your past experiences will inform the technologies, structures and processes that best suit the project and our desired outcomes.
- Performance Optimisation. You will be obsessed with squeezing every drop of performance out of the hardware and the code. You’ll make technical decisions which reduce latency and strain on the limited resource environments that our software runs in. We need to ensure that we support all high-quality video formats, without sacrificing performance.
- Highly visible work with a large-scale impact. You’ll have the opportunity to come into our engineering environment and make an immediate, large-scale impact. You’ll be tasked with developing leading-edge video encoding solutions for a highly visible product with an active user base in the millions. Your ideas, input and experience will not only be valued but will form an integral part of the product development process.
Skills
- Experience in-large scale codebases
- Highly skilled in low-level programming in objective C, C or C++
- Significant experience with HDR/EDR rendering
- Demonstrated ability with tone mapping and colour profiling techniques
- Deep understanding of video compression and processing standards and codecs such as H264/H265
- Experience or familiarity with Apple encoding frameworks such as VideoToolbox
- Comfortable developing parsers/output of popular codec formats (e.g mkv)
- Experience in hands-on roles working on video processing, image scaling and frame rate conversion or other related multimedia software development
What to expect in the first 6-12 months
- Complete our onboarding process and become familiar with your colleagues and our workplace culture and tech stack.
- Start work on building out our proxy generation system to reduce strain on resources and allow for real-time playback.
- Assess and make recommendations around our HDR rendering, colour profiling capability and our video pipeline in general
- Start work on extending our video container support, both in breadth and depth.
- Detail colour requirements to ensure top-tier colour grading and profiling capabilities.
- Reiterate and improve existing implementation as well as conceptualise new features, technologies and workflows.
- Have built functional video containers.
- Completed the proxy builds and directed the engineering team on requirements for handling HDR for HDR10/HDR10+/Dolby Vision
We want to hear from you
Our recruitment process is made to provide you with opportunities for you to show us what you're capable of, instead of assessing you solely on your CV. We’d love to hear about how you see yourself contributing to Procreate in this role.
Please note, we do not operate remote or hybrid models. We're looking for full-time and on-site employees for our Hobart office.
Apply now to be considered for the role!
Top Skills
What We Do
We're dedicated to making exceptional creative tools for creative people — like you — by combining beautiful user experiences with high-performance engineering. Our illustration and animation apps consistently rank in the top-selling apps on the Apple App Store, garnering millions of passionate followers who appreciate intuitive and accessible tools. And we keep working to make them better through constant updates.
In other words: We care about artists. We embrace the unknown. We’re playful with our work. We never stop at “good enough”.
Procreate is the name of our company, but it's also the name of our successful digital art and illustration app for iPad. First released in 2011, Procreate has received two coveted Apple Design Awards and has been the number one best-selling paid iPad app on Apple's App Store for the past six years.
Learn more at procreate.com/procreate
Procreate Dreams, our animation and motion graphics app, was released in late 2023 to critical acclaim and instantly became one of the top paid apps on iPad.
Learn more at procreate.com/dreams
We also develop Procreate Pocket, named iPhone App of the Year in 2018, which regularly rates as the best-selling paid iPhone app worldwide.
Learn more at procreate.com/pocket
We're based in Hobart on the beautiful Australian island state of Tasmania. We're growing and hiring talented individuals who want to make their mark.
Learn more at procreate.com/careers
This is just the beginning. We have big ambitions to create powerful and approachable products for more creative industries.