Senior Software Engineer (Backend)

Reposted 2 Days Ago
Hiring Remotely in USA
Remote
Senior level
Gaming • Software
The Role
As a Senior Software Engineer, you'll develop online service capabilities for a competitive shooter, optimize code, and support the development process.
Summary Generated by Built In
Your mission:

Ship an original competitive team shooter with a robust set of online service capabilities.

As a Software Engineer at Genpop you will engineer technical solutions to satisfy the product and design requirements for building a cross-platform AAA video game. Your team at Genpop will thrive on the foundation you build, and you will work to support your teammates to raise the quality bar of both the studio and the game. Our development pipeline follows a trunk based release process, so you should be comfortable with testing and releasing code that is quickly exercised.

We have a flat reporting structure: you’ll have a ton of ownership.

Responsibilities:
  • Discover challenges and implement solutions related to online services
  • Own your work - Support, maintain, and iterate your work and coordinate with others around it
  • Build entire features from online services integration to in-game UI
  • Support our live service and create tools
  • Help scale up our live service support structure
Qualifications:
  • 5+ years experience in software engineering and implementing features and systems
  • Familiarity with C++ in Unreal Engine
  • Experience working with a backend as a service platform (AccelByte, PlayFab, Pragma, etc.)
  • Knowledgeable about software patterns, development lifecycles, and testing methodologies
  • Experience working on a shipped live service title
  • Experience optimizing code to better utilize CPU, memory or network resources
  • Ability to communicate and collaborate with developers across all disciplines
Nice to Have:
  • Experience with scalable, multiplayer game development
  • An active interest in eSports
  • Experience with console platforms
  • UMG experience
  • Experience with Perforce and Jenkins
  • Familiarity with Online Subsystems in Unreal Engine
Genpop Interactive

With video games being at the forefront of what connects us, we share a collective passion for making deep competitive games that are compelling for 1000+ hours and fun to pick up for everyone. Our mission is to iterate on the legacy of the great evergreen games we know and love, bringing the same passion and dedication to the present day as our predecessors did in the past.

Our steadfast commitment to excellence enables us to create games that will stand the test of time, captivating and thrilling players for generations to come. We seek to innovate and push the boundaries of what is possible, creating experiences that are not only engaging and immersive, but also transformative and unforgettable.

Feeling like you might not tick every box in the job description? Concerned your experience might not match up entirely? Research indicates that individuals of diverse backgrounds often hesitate to apply unless they match every qualification. At Genpop, our commitment is to cultivate a diverse, inclusive, and fair environment. Even if your experience doesn’t align precisely with all our listed qualifications, we encourage you to put your name forward. The ideal opportunity for you could be just a step away!

Top Skills

Accelbyte
C++
Jenkins
Perforce
Playfab
Pragma
Unreal Engine
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The Company
HQ: Los Angeles, California
24 Employees
Year Founded: 2020

What We Do

GENPOP INTERACTIVE is a game development studio whose purpose is to make original, AAA quality games that will drive the next-gen of music, fashion and gaming culture. The studio, with already over 25 developers, draws from decades of experiences in game development, design, AI and music production across dozens of top-grossing and critically acclaimed titles, including League of Legends, Halo Infinite, Cyberpunk, Red Dead Redemption II, The Sims and many more

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