About Inworld
At Inworld, we believe the processes of building, scaling, and evolving applications are monsters that consume value before it can reach users. Our mission is to solve evolution and transform static software into AI systems that autonomously evolve to better serve their users. We are building an intelligent runtime to conquer these monsters and make this vision a reality.
We are backed by investors such as Lightspeed, Section 32, Kleiner Perkins, Microsoft’s M12 venture fund, BITKRAFT, Founders Fund, and First Spark Ventures. Our technology is used by category leaders, including NVIDIA, Microsoft Xbox, Niantic, Wishroll, Little Umbrella and Streamlabs, among many others. Inworld has been recognized by CB Insights as one of the 100 most promising AI companies globally and has been named one of LinkedIn's Top 10 Startups in the USA.
About the Role
We are seeking a skilled Software Development Engineer in Test (SDET), from Senior level and above, to join our team at Inworld AI with a focus on automation tools and pipelines for our QA, build, and release process in Unreal, Unity, NodeJS, and WebSDK client side applications. The ideal candidate would be someone who has worked in the game industry live service model and understands LLM functionality.
Key Responsibilities
Design, create, and maintain automation tools that support our test, build, and release processes across multiple platforms (Unreal, Unity, NodeJS, and WebSDK).
Create and manage CI/CD pipelines to automate testing and deployment workflows using tools like GitHub Actions, Jenkins, or similar platforms.
Propose and create QA tools and processes to speed up our testing.
Collaborate with SDK developers, backend engineers, and the QA team to develop a unified automation and tools plan.
Build and maintain QA demo test suites/rooms to demonstrate automation, new feature showcases, and performance testing.
Qualifications
5+ years of experience in software/game development with a focus on C++, C#, or similar programming languages and test automation.
Experience working with Unreal or Unity game engines, including building, testing, and optimizing for performance.
Hands-on experience with automation tools and CI/CD processes (GitHub Actions, Jenkins, etc.).
Nice-to-have
Experience in game development, especially in a tools engineering or automation capacity.
Background in Quality Assurance and familiarity with performance and stress testing.
Experience with building and testing for multiple platforms, including Android, iOS, and Mac.
Familiarity with LLM models.
Experience with test automation frameworks and tools, e.g. Playwright, Cypress.
In-office location: Mountain View, California, United States. Candidates must be based in the SF Bay Area or willing to relocate (you will be working on-site in our South Bay office a few days a week).
The United States base salary range for this full-time position is between $120,000 - $200,000 + bonus + equity + benefits. Your recruiter can share more about the specific salary range for your targeted location during the hiring process.
Top Skills
What We Do
Inworld is a fully integrated platform for AI characters that goes beyond large language models (LLMs) – by adding configurable safety, knowledge, memory, narrative controls, multimodality, and more.
Inworld uses advanced AI to build generative characters whose personalities, thoughts, memories, and behaviors are designed to mimic the deeply social nature of human interaction. The Inworld platform lets you create characters with personality and contextual awareness to keep them in-world and on brand. Integrations make it easy for developers to deploy characters into immersive experiences, while scale and performance are optimized for real-time experiences.
We are a team of experts that have pioneered conversational AI platforms and generative models at API.AI (acquired by Google and renamed Dialogflow), Google and DeepMind. We are continuing to build out our incredibly talented team, with experts in generative language models, emotions, speech synthesis, multimodal interaction, design, and 3D animation.
Inworld is backed by top-tier investors including Section 32, Intel Capital, BITKRAFT Ventures, Kleiner Perkins, Founders Fund, First Spark Ventures, The Venture Reality Fund, CRV, Meta, Microsoft’s M12 fund, Micron Ventures, LG Technology Ventures, NTT Docomo Ventures, and SK Telecom Venture Capital. Inworld was one of six companies selected for the 2022 Disney Accelerator. Prominent angels include Twitch Co-Founder, Kevin Lin; Oculus Co-Founder, Nate Mitchell; Animoca Brands Co-Founder, Yat Siu; The Sandbox Co-Founder, Sebastien Borget and NaHCO3, the family office of Riot Games Co-Founder, Marc Merrill.