Senior Software Development Engineer in Test (SDET) – Game Engine SDKs - Canada

Posted 6 Days Ago
Be an Early Applicant
Vancouver, BC
120K-160K Annually
Senior level
Software
The Role
The Senior Software Development Engineer in Test (SDET) will design and maintain automation tools for testing, build, and release processes across multiple platforms. Responsibilities include creating CI/CD pipelines, proposing QA tools, collaborating with developers, and maintaining QA demo test suites.
Summary Generated by Built In

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Why Join Inworld

Inworld is the best-funded startup in AI and games with a $500 million valuation and backing from top tier investors including Intel Capital, Microsoft’s M12 fund, Lightspeed Venture Partners, Section 32, BITKRAFT Ventures, Kleiner Perkins, Founders Fund, and First Spark Ventures.

Inworld is the leading AI engine for games and interactive media. Inworld’s suite of AI components enables developers to build interactive, responsive, and personalized AI gaming experiences, orchestrate models to create intelligent game behaviors, and unlock enhanced productivity with AI-generated content. Inworld powers experiences built by Ubisoft, NVIDIA, Niantic, NetEase Games and LG, among others, and has partnerships with key industry players such as Microsoft Xbox, Epic Games, and Unity. 

Inworld was recognized by CB Insights as one of the 100 most promising AI companies in the world in 2024 and was also named among LinkedIn's Top Startups of 2024 in the USA.

About the Role

We are seeking a skilled Software Development Engineer in Test (SDET), from Senior level and above, to join our team at Inworld AI with a focus on automation tools and pipelines for our QA, build, and release process in Unreal, Unity, NodeJS, and WebSDK client side applications.The ideal candidate would be someone who has worked in the game industry live service model and understands LLM functionality.  

Key Responsibilities:

  • Design, create, and maintain automation tools that support our test, build, and release processes across multiple platforms (Unreal, Unity, NodeJS, and WebSDK).
  • Create and manage CI/CD pipelines to automate testing and deployment workflows using tools like GitHub Actions, Jenkins, or similar platforms.
  • Propose and create QA tools and processes to speed up our testing.
  • Collaborate with SDK developers, backend engineers, and the QA team to develop a unified automation and tools plan.
  • Build and maintain QA demo test suites/rooms to demonstrate automation, new feature showcases, and performance testing.

Qualifications

  • 5+ years of experience in software/game development with a focus on C++, C#, or similar programming languages and test automation.
  • Experience working with Unreal or Unity game engines, including building, testing, and optimizing for performance.
  • Hands-on experience with automation tools and CI/CD processes (GitHub Actions, Jenkins, etc.).

Nice-to-have

  • Experience in game development, especially in a tools engineering or automation capacity.
  • Background in Quality Assurance and familiarity with performance and stress testing.
  • Experience with building and testing for multiple platforms, including Android, iOS, and Mac.
  • Familiarity with LLM models.
  • Experience with test automation frameworks and tools, e.g. Playwright, Cypress.

In-office location: Vancouver, British Columbia, Canada.

Remote location: British Columbia, Canada.

The Canada base salary range for this full-time position is between C$120,000 - C$160,000 + bonus + equity + benefits. Your recruiter can share more about the specific salary range for your targeted location during the hiring process.

Top Skills

C#
C++
The Company
Mountain View , CA
58 Employees
Hybrid Workplace
Year Founded: 2021

What We Do

Inworld is a fully integrated platform for AI characters that goes beyond large language models (LLMs) – by adding configurable safety, knowledge, memory, narrative controls, multimodality, and more.

Inworld uses advanced AI to build generative characters whose personalities, thoughts, memories, and behaviors are designed to mimic the deeply social nature of human interaction. The Inworld platform lets you create characters with personality and contextual awareness to keep them in-world and on brand. Integrations make it easy for developers to deploy characters into immersive experiences, while scale and performance are optimized for real-time experiences.

We are a team of experts that have pioneered conversational AI platforms and generative models at API.AI (acquired by Google and renamed Dialogflow), Google and DeepMind. We are continuing to build out our incredibly talented team, with experts in generative language models, emotions, speech synthesis, multimodal interaction, design, and 3D animation.

Inworld is backed by top-tier investors including Section 32, Intel Capital, BITKRAFT Ventures, Kleiner Perkins, Founders Fund, First Spark Ventures, The Venture Reality Fund, CRV, Meta, Microsoft’s M12 fund, Micron Ventures, LG Technology Ventures, NTT Docomo Ventures, and SK Telecom Venture Capital. Inworld was one of six companies selected for the 2022 Disney Accelerator. Prominent angels include Twitch Co-Founder, Kevin Lin; Oculus Co-Founder, Nate Mitchell; Animoca Brands Co-Founder, Yat Siu; The Sandbox Co-Founder, Sebastien Borget and NaHCO3, the family office of Riot Games Co-Founder, Marc Merrill.

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