Senior SDET

Posted Yesterday
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Bengaluru North, Yelahanka, Bengaluru Urban, Karnataka, IND
In-Office
Senior level
Gaming • Mobile
The Role
Architect and scale automated testing frameworks for Unity and Unreal mobile games across Android and iOS. Build smoke, sanity, Live Ops, performance, API, security, and penetration test automation; integrate testing into CI/CD pipelines and device farms. Collaborate with developers, QA, and DevOps, mentor team members, and provide quality and performance reporting. Identify mobile game vulnerabilities, validate in-app purchases and telemetry, and automate SAST and DAST security checks.
Summary Generated by Built In
Key Responsibilities
1. Automation Framework Architecture
  • Design, build, and scale extensible test automation frameworks from scratch tailored for mobile games (Android & iOS).

  • Integrate automation checks seamlessly into the CI/CD pipeline (e.g., Jenkins, GitLab CI, GitHub Actions) to enable continuous testing.

  • Implement solutions for handling complex mobile game UI elements, 3D/2D assets, and dynamic game states.

2. Test Strategy & Execution
  • Develop and execute automated Smoke Tests for rapid build verification and Sanity Tests for deep-dive feature validation.

  • Build automated testing suites for Live Ops (e.g., verifying real-time events, in-game store updates, push notifications, and server-driven content changes without app store updates).

  • Implement performance automation to monitor frame rates (FPS), memory leaks, CPU usage, and battery consumption across various device tiers.

3. Collaboration & Leadership
  • Work closely with Game Developers, QA Engineers, and DevOps to identify automation gaps and embed quality into the development lifecycle.

  • Mentor junior/mid-level SDETs and manual QA team members on automation best practices.

  • Provide clear, data-driven dashboards and reports on test coverage, pass/fail rates, and game performance metrics to stakeholders.

4. Security & Penetration Testing Automation
  • Design and execute automated Penetration (Pen) Testing scenarios targeting mobile application vulnerabilities and backend APIs.

  • Integrate automated static application security testing (SAST) and dynamic application security testing (DAST) tools directly into the CI/CD pipeline.

  • Identify and simulate common game security threats, including memory manipulation (e.g., speed hacks, value freezes), client-side tampering, and secure data storage leaks.

  • Validate the integrity of In-App Purchases (IAP) and telemetry data against packet spoofing, man-in-the-middle (MitM) attacks, and receipt validation bypasses.





Required Skills & Qualifications
Technical Skills
  • Game Engines: Hands-on experience writing test automation for games built on Unity (using tools like Unity Test Framework, AltTester/AltUnity) or Unreal Engine.

  • Mobile Automation Tools: Deep expertise in mobile automation tools such as Appium, AltTester, Airtest, or native frameworks (XCTest, Espresso).

  • Programming Languages: Strong proficiency in C# (highly preferred for Unity), Python, Java, or C++.

  • Device Management: Experience managing physical device labs or cloud-based device farms (e.g., AWS Device Farm, BrowserStack, Firebase Test Lab).

  • Backend & API Testing: Strong understanding of API testing tools (Postman, RestAssured) to validate backend services and Live Ops configurations.

  • Mobile Pen Testing Tools: Hands-on experience with mobile security and penetration testing tools such as Frida (dynamic instrumentation framework), Ghidra, IDA Pro, OWASP ZAP, Burp Suite, or Drozer.

  • Security Frameworks: Deep knowledge of the OWASP Mobile Application Security (MASVS) verification standard.

  • Vulnerability Expertise: Proven experience identifying and mitigating client-side game vulnerabilities (e.g., reverse engineering, memory scanning/editing via tools like Cheat Engine/GameGuardian architectures, and API protocol tampering).

Experience
  • 5+ years of experience in Software Development Engineer in Test (SDET) roles.

  • 2+ years of specific experience in Mobile Game Automation (applications with heavy graphics/shading, not just standard CRUD apps).

  • Proven track record of designing and maintaining CI/CD pipelines for mobile platforms.


Senior SDET (Mobile Games)

Garden City Games 

https://www.gardencity.games



About Us

Garden City Games develops free-to-play mobile and social games enjoyed by millions of players worldwide. Based in Bangalore, the studio is home to over 100 talented professionals dedicated to creating exceptional gaming experiences across phones, tablets, and desktops.

Previously known as PopReach Games, the company was founded by industry leaders and manages globally recognized IPs such as Smurfs’ Village, War of Nations, Kingdoms of Camelot, and Kitchen Scramble, with more than 400 million lifetime downloads.

In 2024, Garden City Games became part of the Phoenix Games Group, gaining enhanced resources and support while continuing its commitment to innovation, diversity, and inclusion.

Job Overview

We are looking for a highly skilled and passionate Senior SDET to join our growing Automation Department. In this role, you will be the chief architect of our mobile game automation frameworks. You will design, build, and maintain robust automated testing pipelines—covering everything from early-stage Smoke and Sanity checks to real-time Live Ops verification.

If you have a deep understanding of mobile game engines, hands-on experience with device farms, and a passion for ensuring seamless player experiences, we want you on our team.

Work Mode : Hybrid Mode,

Location : Bangalore.




Skills Required

  • 5+ years of experience in Software Development Engineer in Test roles
  • 2+ years of experience in mobile game automation for graphics-intensive applications
  • Experience designing and maintaining CI/CD pipelines for mobile platforms
  • Hands-on game test automation experience with Unity or Unreal Engine
  • Deep expertise with Appium, AltTester, Airtest, XCTest, or Espresso
  • Strong proficiency in C#
  • Proficiency in Python, Java, or C++
  • Experience managing physical device labs or cloud-based device farms
  • Strong understanding of API testing tools including Postman or RestAssured
  • Hands-on experience with mobile security and penetration testing tools
  • Deep knowledge of the OWASP Mobile Application Security Verification Standard
  • Experience identifying and mitigating client-side game vulnerabilities, reverse engineering issues, memory manipulation, and API protocol tampering
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The Company
100 Employees
Year Founded: 2014

What We Do

Garden City Games is a Bangalore-based game studio that develops free-to-play mobile and social games for phones, tablets, and desktops. Its portfolio of globally recognized titles has generated more than 400 million lifetime downloads. Formerly known as PopReach Games, the company joined Phoenix Games Group in 2024, gaining additional resources and global support while continuing to focus on creative, innovative gaming experiences.

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