🧭 How this role is evolving
- Moving faster from idea → prototype → live product
- Owning more of the “how it works,” not just “how it looks”
- Reducing handoffs and increasing accountability
- Treating design as a core product-building discipline, not a stage in a process
🎯 What you’ll do
- Own problems end-to-end — from discovery through to shipped product
- Design flows, systems, and interfaces that are simple, scalable, and high-quality
- Stay close to the customer — building a deep understanding of educators, schools, and internal teams, and how they actually work day-to-day
- Build and contribute to our research machine — continuously learning through interviews, observation, data, and real product usage
- Turn insight into action — shaping problems, validating direction, and informing what gets built (not just justifying decisions after the fact)
- Create fast feedback loops — testing ideas early through prototypes, conversations, and live experiments
- Prototype and validate ideas quickly, using modern tools (including AI-assisted ones)
- Bring ideas to life beyond static design — exploring interaction, logic, and behaviour in real environments
- Collaborate deeply with engineers and PMs, while increasingly contributing directly to implementation
- Use judgement to balance speed vs quality, shipping early and iterating often
- Synthesize and share learning — building shared understanding across the team, not letting insight sit in silos
- Mentor other designers and contribute to raising the bar across the team
- Shape how we work, as design continues to evolve at Zen
- Educators finding meaningful work
- Schools managing short- and long-term staffing needs
- Internal teams matching supply and demand efficiently
- Speaking to educators or school staff to understand a problem in depth
- Synthesising insights (e.g. in tools like Dovetail) to shape a clear direction
- Rapidly exploring solutions through flows, prototypes, or lightweight builds — often going beyond or bypassing Figma
- Testing ideas early — through conversations, interactive prototypes, or live experiments
- Iterating quickly based on feedback and real usage
- Collaborating closely with engineers — and sometimes writing or shaping production code (e.g. via tools like Claude)
- Shipping improvements and continuing to learn
- Design is a partner, not a service — you’ll co-own problems and drive delivery
- Builders, not just designers — we value people who can take ideas to reality
- Lean over large — quick flows, sharp critiques, fast iteration
- Bias to ship — progress over perfection
- Design system is evolving — you’ll help shape it
- Choose your own adventure — shape your path based on strengths and interests
- Expand your craft — into prototyping, technical fluency, and product building
- Levels, not titles — growth is about scope and impact
- High ownership, low bureaucracy — lead your work without micromanagement
- Small design team, big ambitions. You won’t get lost in a 50-person design org — and you’ll help define what “great” looks like.
- Async and face-to-face collaboration. Iterative sharing, with structured rituals and casual touch points to stay aligned and connected.
- Mission-led and user-focused. Our product isn’t a vanity tool or a growth hack. It’s a platform with deep real-world impact.
- Still scrappy in places. Not everything is polished or perfectly resourced. If you like clean chaos and building things properly, you’ll thrive.
Recruiter chat
We’ll check the basics — your availability, compensation expectations, and whether this feels like a mutual fit.
Meeting with me
Design task session
Skills Required
- Senior-level product design experience (leading end-to-end discovery and delivery)
- Proficiency with Figma for creating flows and high-fidelity designs
- Experience evolving and applying a design system
- Experience designing mobile-first user experiences
- Ability to mentor and support other designers
- Strong communication, storytelling, and cross-functional collaboration skills
- Experience or strong understanding of accessibility, information architecture, and service/system design
- Willingness to be onsite in London occasionally if local (UK-based candidates encouraged)
What We Do
At Zen our mission is to change the world of education recruitment. Schools spend over £2bn a year on agency staff, with over £600m per year of that spent on fees that go straight to recruitment agencies. So far, we've saved UK schools over £14m in supply teaching recruitment costs, and that number grows every day, allowing schools to invest further into children’s wellbeing and attainment. We're not just redefining recruitment; we’re upskilling our supply staff to provide the highest quality teachers and TAs to schools. Each supply staff member is Level 2 Safeguarding trained, guaranteeing the safety and wellbeing of children in your school. Using our online platform, schools can access hundreds of fully vetted high-quality teacher & TA profiles, who they can book instantly at the click of a button. We don't stop at just providing a platform – we have a dedicated school success team here to support you every step of the way. When you succeed, we succeed!





