Senior Producer

Posted Yesterday
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Hiring Remotely in Vancouver, BC, CAN
In-Office or Remote
125K-140K Annually
Senior level
Gaming
The Role
Lead cross-discipline feature teams through full production cycle, manage roadmaps, capacity, risks and stakeholder relationships, mentor producers, and improve production processes to deliver features on time and post-launch.
Summary Generated by Built In
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

Our studio operates as a remote-first workplace, offering flexible work arrangements.

At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Do you love it when a plan comes together? Are you able to look at a problem and identify the steps that are necessary to understanding and resolving that problem? Are you an expert at cross-platform game development through the entire production cycle? Do you love rallying and motivating a team towards shared goals to build a great game?

Blackbird Interactive is seeking a Senior Producer to support the delivery of an exciting IP. You will work with talented internal and external teams, help identify their needs, and move them through all project phases, including post-launch.

Responsibilities

     
  • Oversee projects, or one or more complex cross-discipline feature teams

  • Establish and maintain team and product roadmaps, evaluating and assessing capacity on a daily basis, proactively assessing and mitigating risk 

  • Partner with Product Owners and Stakeholders to establish feature goals and deliver features on time

  • Manage resource requirements, establish dependencies and balance priorities

  • Partner with the technical and creative leadership teams to ensure project vision, deliverables and goals are met

  • Evaluate development processes for success and iterate when the team and product need to evolve

  • Establish and manage relationships and processes with key stakeholders, publisher and external partners

  • Mentor, coach and support producers and other team members.   

  • Manage direct reports and support career growth

  • Establish and maintain regular communication channels with other feature teams and coordinate dependencies with stakeholders

  • Champion effective production processes, identify opportunities to improve processes that will increase quality and efficiency, and help shape the evolution of production practices across the team.

Requirements

     
  • Minimum of 8 years experience in a producer/project manager capacity across full-cycle projects

  • Is a steady and practiced hand at steering a game’s production through the different stages of development

  • Adept at preparing mitigation and contingency plans before problems occur within a team or project

  • Strategic thinker with high proficiency in various project management methodologies, who knows when to apply which methodologies to drive toward effective outcomes

  • Experience working directly and successfully with external and publisher stakeholders

  • Demonstrable experience of short and long term scope and capacity management 

  • Passion and enthusiasm for games and game development.

  • Experience in various project management methodologies such as Waterfall and Agile

  • Effective communication skills across all levels and disciplines

  • Ability to work in a fast-paced dynamic and collaborative team environment

  • Excellent verbal and written skills.

Pluses

     
  • University degree or equivalent professional experience.

  • Experience in cross-platform development environments

  • At least 2 shipped AAA game projects

  • Experience with AzureDevOps, Hansoft, JIRA, or other project management software tools

  • Project management certifications.

Skills Required

  • Minimum of 8 years experience in a producer/project manager capacity across full-cycle projects
  • Proven ability to steer a game's production through different stages of development
  • Adept at preparing mitigation and contingency plans before problems occur within a team or project
  • Strategic thinker with high proficiency in various project management methodologies and when to apply them
  • Experience working directly and successfully with external and publisher stakeholders
  • Demonstrable experience of short and long term scope and capacity management
  • Passion and enthusiasm for games and game development
  • Experience in various project management methodologies such as Waterfall and Agile
  • Effective communication skills across all levels and disciplines; excellent verbal and written skills
  • Ability to work in a fast-paced dynamic and collaborative team environment
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The Company
HQ: Vancouver, British Columbia
300 Employees
Year Founded: 2007

What We Do

Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent studio - behind such games as Homeworld: Deserts of Kharak, Hardspace: Shipbreaker, and the upcoming Homeworld 3, Minecraft Legends, and Crossfire: Legion. Founded by Rob Cunningham, Yossarian King, and Aaron Kambeitz in 2010, the award-winning Vancouver studio boast its own internal CG cinematics department, led by the founder of Pixar Canada, and has also been involved in various game-adjacent projects over the years - such as Project Eagle with the NASA Jet Propulsion Laboratory, and other initiatives with the eatART Foundation and Sanctuary AI.

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