Senior Producer

Reposted 6 Days Ago
Be an Early Applicant
San Ramon, CA, USA
In-Office
115K-158K Annually
Senior level
Gaming • Design
The Role
The Senior Producer will drive feature delivery end-to-end in game development, managing scope, risks, and communication across teams while improving processes.
Summary Generated by Built In
Welcome to Striking Distance Studios!
Driven by people. Inspired by challenges. Relentless to deliver creative excellence.

At the intersection of art, design and technology lies Striking Distance Studios. We are a AAA development studio within the San Ramon Hills of the San Francisco Bay Area. 
 
Here at Striking Distance Studios it is amazing people, an immersive experience and a passion for excellence that drives us each day. We are looking for people who push themselves creatively and learn with every new challenge. We give you the setting and the opportunity to do work you are proud of. We’re looking for the best to come join us and become part of a world-class team.

To us excellence is not a skill, but an attitude!
***This role is slated as a 12 month contract with opportunity to extend or convert to permanent
 

THE OPPORTUNITY

We’re looking for someone who thinks about games from the controller out, loves video games, and cares deeply about how they actually feel to play.
This role is all about driving features from concept through launch across design, engineering, art, and audio, with a strong focus on gameplay-first execution. We want someone who prioritizes fun, understands what makes moment-to-moment gameplay click, and can keep teams aligned and moving to deliver on that vision.
You’re organized, clear in how you communicate, and comfortable jumping in wherever needed to keep things on track. You thrive in complex environments and take real ownership of getting things across the finish line.

RESPONSIBILITIES

  • Execute against priorities set by the Lead Producer and ensure timely, high-quality delivery
  • Drive execution of features end-to-end, from concept through implementation and release, across design, engineering, art, and audio
  • Define scope, build plans, and manage dependencies across teams
  • Identify risks early, remove blockers, and keep teams moving forward
  • Communicate clearly on progress, risks, and outcomes
  • Advocate for the player experience and ensure issues are resolved
  • Improve team processes to increase efficiency and delivery quality

QUALIFICATIONS


  • Proven experience delivering features or projects end-to-end in games or complex software
  • Strong understanding of the game or software development lifecycle
  • Demonstrated ability to drive results across multiple disciplines
  • Excellent organization, communication, and stakeholder management skills
  • Ability to navigate ambiguity and turn it into clear execution
  • Jira/Confluence, MS office/G Suite savvy.
  • 5 plus years of production experience in games

Reasonable Accommodation

KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process.

EEOC statement

KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type.

In California, the expected salary range for this position is $115,000-$158,000. The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of job-related factors that can include experience, education, skills, and location.

Don’t meet every single requirement? 

Studies have shown that women and people of color are less likely to apply at jobs unless they meet every single qualification.  At Krafton we are dedicated to building a diverse, inclusive, and authentic workplace, so if you’re excited about this role but your past experience doesn’t align perfectly with every qualification in the job description, we encourage you to apply anyway.  You might just be the right candidate for this or other roles.

Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com, @unknownworlds.com or @pubg.com. If you received an email and are unsure you can always email [email protected]

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The Company
HQ: San Ramon, CA
214 Employees
Year Founded: 2019

What We Do

Driven by people. Inspired by challenges. Relentless to deliver creative excellence. At the intersection of art, design and technology lies Striking Distance Studios. Led by Dead Space and Call of Duty franchise veteran Glen Schofield, a new AAA development studio has risen within the San Ramon Hills of the San Francisco Bay Area. We have planted roots in beautiful Bishop Ranch and are now building our flagship state-of-the-art development studio establishing the East Bay as the new up and coming creative and technological hub we know it to be. Together with our partners at KRAFTON, Inc., our team is hard at work on its first game, The Callisto Protocol, a single player and story-driven survival horror game set in a prison colony on Jupiter’s moon Callisto. Here at Striking Distance Studios it is amazing people, an immersive experience and a passion for excellence that drives us each day. We are looking for people who push themselves creatively and learn with every new challenge. We give you the setting and the opportunity to do work you are proud of. We’re looking for the best to come join us and become part of a world-class team. To us excellence is not a skill, but an attitude!

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