Senior Producer | Minecraft Blast, New Games

Posted 3 Days Ago
Be an Early Applicant
4 Locations
In-Office
Senior level
News + Entertainment
Making the World Playful
The Role
Lead production for the Features (Meta) area of Minecraft Blast, translating product goals into executable plans, managing multiple feature tracks, tracking dependencies and risks, maintaining Jira/backlog documentation, and driving delivery and iteration while building strong cross-functional relationships and continuous improvement.
Summary Generated by Built In

Craft:

Games Design & Production

Job Description:

Your Role Within Our Kingdom
 

Join King's New Games Studio and help shape Minecraft Blast, our new puzzle title created in partnership with Mojang Studios. We are looking for a Senior Producer to lead production across the Features (Meta) area of the game.

This is a senior, hands-on role for someone who can move confidently between the bigger picture and the detail required to deliver. You will combine deep production experience with strong product knowledge, helping the team make sound day-to-day decisions while maintaining clarity, quality and momentum.

Working closely with the Executive Producer, Craft Leads, and the wider cross-disciplinary team you will turn goals and designs into clear, executable plans. You will probe assumptions, identify ambiguity and risk early, and ensure multidisciplinary teams understand what needs to be done, why it matters and how the work fits together.

Responsibilities
  • Take production ownership of the Features area, guiding meta features from concept and scoping through implementation, release and iteration.

  • Partner with the Executive Producer and cross-functional leads to translate product goals and designs into clear, achievable plans, priorities and actionable work.

  • Lead the day-to-day production of multiple feature tracks, maintaining visibility across workload, progress, dependencies, risks and quality.

  • Maintain clear, accurate and actionable production documentation, including Jira task creation and backlog management, ensuring plans, scope, decisions and ownership remain visible and up to date.

  • Ask the right questions to expose ambiguity early, resolve delivery challenges and bring forward clear recommendations before issues become blockers.

  • Build a high-performing and accountable team environment through effective communication, focused decision-making and continuous improvement.

  • Develop strong relationships across teams, contribute production expertise and constructively challenge the wider team.

Skills to Create Thrills
  • Significant game production experience, including leading multidisciplinary teams through the development, release or live operation of at least one game or digital product.

  • A highly organised and proactive problem solver, with strong production fundamentals and the ability to manage multiple priorities in an agile environment.

  • Strong product judgement and commercial awareness, balancing player value, business goals and development constraints to support effective decisions.

  • Quality-driven, with a genuine passion for games and product development and the ability to inspire teams to deliver outstanding player experiences.

  • Strong analytical skills, with the ability to expose ambiguity, make sound decisions with incomplete information and form clear recommendations.

  • A strong verbal and written communicator who builds trusted relationships, promotes open feedback, ownership and accountability, and adapts their leadership style to the needs of the team.

Bonus Points
  • Experience developing and operating mobile free-to-play games, particularly casual or puzzle titles, including live events, features or social systems.

  • Experience working with external IP partners.

  • Experience in recruitment, mentoring or broader team and talent development.

  • Knowledge of the Minecraft IP.

We’re Seriously Playful

Officially, we’re a leading interactive entertainment company for the mobile world. Unofficially, we’re a serious business that takes pride in having fun. Every day at King, we blend intuition with analysis, art with science, and imagination with execution to craft games the world loves to play.

Our mission is simple: bring moments of magic to everyday life. If that excites you, we’d love to hear from you.

A great saga needs all sorts of heroes

We create games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life.

Truth is, we simply can’t expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.

Apply now!

Want to join our Kingdom? You’ll find all you need to apply, plus more information on our culture, values, and benefits, including relocation packages at jobs.king.com. All applications should be made in English.


About King

With a mission of Making the World Playful, King is a leading interactive entertainment company for the mobile world with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile titles such as Farm Heroes Saga. King games are played by more than 200 million monthly active users. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn and @lifeatking on Instagram.


Skills Required

  • Significant game production experience leading multidisciplinary teams through development, release, or live operation of a game or digital product
  • Highly organised and proactive problem solver able to manage multiple priorities in an agile environment
  • Strong product judgment and commercial awareness to balance player value, business goals and development constraints
  • Quality-driven with passion for games and product development, able to inspire teams
  • Strong analytical skills to expose ambiguity, make decisions with incomplete information and form clear recommendations
  • Strong verbal and written communication, relationship building, feedback culture and adaptable leadership
  • Maintain clear, actionable production documentation, including Jira task creation and backlog management
  • Experience developing and operating mobile free-to-play games, particularly casual or puzzle titles (live events, features, social systems)
  • Experience working with external IP partners
  • Experience in recruitment, mentoring or broader team and talent development
  • Knowledge of the Minecraft IP

King Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about King and has not been reviewed or approved by King.

  • Leave & Time Off Breadth Paid vacation, floating holidays, sick time, a winter holiday break, and substantial paid leaves for life events are part of the package. Offerings are localized by country while maintaining generous time-away support.
  • Healthcare Strength Multiple medical plan options, preventive care coverage, company HSA/HRA contributions, and mental‑health resources are highlighted. Access is tailored to local systems and includes fitness program options.
  • Parental & Family Support Enhanced leave for all parents and family‑building support such as adoption and surrogacy reimbursement are emphasized. Additional paid compassion and bereavement leaves extend support for caregiving needs.

King Insights

Am I A Good Fit?
beta
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
HQ: London
6,473 Employees
Year Founded: 2003

What We Do

King is a leading interactive entertainment company in the mobile world. We create unforgettable games that are played around the world every single day, like Candy Crush, our sweet phenomenon. King is an independent unit of Activision Blizzard Inc. which acquired King in February 2016.

Similar Jobs

Tulip Logo Tulip

Forward Deployed Engineer - EMEA

Enterprise Web • Hardware • Internet of Things • Software
Easy Apply
Remote or Hybrid
27 Locations
310 Employees
70K-105K Annually

GC AI Logo GC AI

Head of EMEA, GTM

Artificial Intelligence • Legal Tech
In-Office or Remote
28 Locations
130 Employees

Deepgram Logo Deepgram

Account Executive

Artificial Intelligence • Machine Learning • Natural Language Processing • Software • Conversational AI
In-Office or Remote
28 Locations
150 Employees

Deepgram Logo Deepgram

Account Executive

Artificial Intelligence • Machine Learning • Natural Language Processing • Software • Conversational AI
In-Office or Remote
28 Locations
150 Employees

Similar Companies Hiring

TIDAL Thumbnail
Software • News + Entertainment • Mobile • Information Technology • Music • Consumer Web
New York, NY
450 Employees
Sandbox VR Thumbnail
Events • Gaming • News + Entertainment • Retail • Virtual Reality
Tsim Sha Tsui East, Kowloon
650 Employees
Hedra Thumbnail
Software • News + Entertainment • Marketing Tech • Generative AI • Enterprise Web • Digital Media • Consumer Web
San Francisco, CA
14 Employees

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account