Senior Outsourcing Prop Artist | North America | Canada | Europe | Fully Remote

Posted 2 Days Ago
Be an Early Applicant
5 Locations
Remote
Senior level
Gaming • Software
The Role
The Senior Outsourcing Props Artist will create and manage 3D props assets for cosmetics in games, collaborating with various teams and external vendors while ensuring quality standards are met.
Summary Generated by Built In

What we are looking for: 

We are seeking a Senior Outsourcing Props Artist to collaborate closely with both internal and external teams on 3D Props Assets creation for Cosmetics of the game. In this role, you will work with the producer on scheduling, coordinate with the internal development team to meet project needs and manage the delivery of assets from external vendors. The candidate will serve as the primary point of contact for external partners for a given area and must be extremely nimble, with strong organizational skills and flexibility to adapt to varying time schedules, evolving project needs, and non-traditional hours across different time zones. While the role includes managerial responsibilities, it is also hands-on, involving the intake and assessment of assets to ensure they meet the required standards. Additionally, you will provide valuable feedback on art assets from the outsource to maintain quality and consistency throughout the project.


Requirements

What we will do together: 

  • Drive, feedback and implement high-quality Cosmetics 3D Props Assets.
  • Communicate and partner between Concept Art, Environment Team, Character Team, Rigging, Animation departments and VFX to develop props assets that follow quality, stylistic standards, performance and game requirements.
  • Communicate, Support and feedback work from External Vendors
  • Train and unblock outsourcing partners, provide best practices/samples, and support production schedules.
  • Generate answers quickly to resolve ambiguity, and champion for best sustainable practices.
  • Adapt to the concept and style of the project.
  • Create beautiful and functional 3D Props Art from concept art and reference materials.
  • Operating Confidently in engine, implementing content and making sure everything runs smoothly

.

What you will bring: 

  • Proficiency in industry-standard software such as Unreal, Substance Painter, Maya, Zbrush are required.
  • Experience working on a released game.
  • Experience with creation of wide variety of 3D Assets.
  • Experience with Autodesk Flow Production for Tracking and Confluence strong plus.
  • Experience with rigging/VFX or animation would be a plus.
  • Experience in concept art and visual design would be a plus.
  • Attention to detail and clear organizational skills. A mind for problem-solving large-scale asset management, pipeline inefficiencies and comprehensive processes on a technical level.
  • Excellent communication and collaboration skills, natural curiosity for the bigger picture, and the ability to work well in a team environment.
  • Previous experience in an Outsourcing role, partnering successfully with external vendors.

Benefits

Interested… a bit about Escape Velocity: 

Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a unique project with a committed publisher. But that doesn’t necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. 

  

To that end, we are ‘Fully Remote’ and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things.  


 A few benefits you can expect from us: 

  • A generous PTO allowance 
  • Summer and Winter holidays studio closure (separate to PTO allowance) 
  • Private Medical & Dental Healthcare   
  • Private Mental Health scheme  
  • A generous annual Health & Wellbeing allowance 
  • Discretionary Studio Bonus 
  • Top range tech for your home set up 
  • Other benefits based on your region 

How to apply: 

Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process. 

Escape Velocity is proud to be an equal opportunity employer, we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities. 

Applications will be considered​ regardless ​of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category. 

Top Skills

Autodesk Flow Production
Maya
Substance Painter
Unreal
Zbrush
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The Company
44 Employees

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